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Super Mario Run for Android

A week ago Nintendo launched Android version of its new highly anticipated mobile title — Super Mario Run. As we remember, iOS-version launch last December was a bit contradictory, so we decided to look how the game performed on Google Play.

Here is some first week stats:

  • Way more ratings compared to iOS. Main reason for that — it’s much easier to rate an app on Google Play than on App Store;
  • Surprisingly enough average rating for Android version is almost 4 stars while it was always around 3 stars for iOS.
  • Android-users as well mostly complain on business model and $10 price point to unlock all levels.
  • Google Play shows 10–50 mln downloads badge. PRIORI DATA is more specific with its estimation of 33 mln downloads worlwide.

We made a small video review of this week so you can easily share it :)

And here is the game web-site if you haven’t yet seen it:

Track any apps with AppFollow. It’s fun 😎

Originally posted on AppFollow Blog