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This has been my favorite mobile game for a long time. This game is simple to learn and difficult to master. In fact, that’s one thing about this game is that there is always more you could do, beat more demons, collect more stars, unlock more icons, and more. The game has 21 main levels 3 of which you need to collect secret coins to unlock, but the other 18 levels are free to play whenever you feel like. They range from easy to demon (of course there’s also auto) but in the main game there is a wide variety of level difficulty that will be sure to challenge your abilities. I have recently beat all the main levels, and boy it took a lot of time and practice, but it is super fun. The music of the levels makes the excitement so much greater and intenser when you play the levels, and really flows well with the level visuals. Once you have kinda got the hang of it, you can build your own levels, this is another thing that puts no limits on your skill level. And if you choose, you can upload your levels for others to play, rate, and like. This means that you may also play, rate and like (or dislike) other peoples’ levels. On the last note of advice, if you get frustrated with a level, then go into practice mode, or to another level. Good luck!
Ok so, I love this game so much but I do happen to have a couple concerns 1. The pause button is in the worst place possible. The top right corner. The majority of the people who play this game use their right fingers to jump. Sometimes when you’re playing a demon or an insane or any difficulty and/or level, your finger moves up a little bit and you don’t even notice it. It mostly accidentally moves up to the pause button, and when I’m going to jump, I sometimes press the pause button at the worst time possible and crash. 2. It’s almost impossible to get spiders outside of the shop. You literally have to do legendary things to get new spiders outside of the shop. And the trials and death effects are almost impossible to get. And sometimes to get new stuff you have to beat things like clubstep (demon) in normal mode and fingerdash (insane) in normal mode. 3. There are some levels like dry out (medium) that are like time machine (harder) it doesn’t make any sense at all. And some insane levels are a little bit to easy. One more thing I don’t like about this game is that you have to collect coins throughout levels that are almost impossible to get and see to unlock demons like clubstep and deadlocked. Those are the 2 levels I really wanted to play when I got the game, until I discovered that you have to unlock them. Those are the things that I want Robtop to fix. But other than those things. I really enjoy the game.
Yes! 2.1 is here! The update is amazing, totally adding greatness to the game. I got a sneak peak from Geometry Dash World, yet the full version has even more content. I have been playing GD for over a year, and if you don't have it you NEED IT. I could write everything great about GD, but the reason I didn't give 5 stars was two reasons. See, when it updated I transferred around my GDW data to the full game, and started playing. But I realized that it was taking longer to load some levels or pages, especially my profile page. That was no big deal, but the problem was that sometimes it wouldn't load at all! Often when I tried loading my profile page, it just said 'an error occurred, please try again later.' And sometimes when trying to load levels, example recent levels, after a while the loading sign would disappear and no levels would come up, just a blank screen... The other reason that only got 4 stars was that is you finished a level BEFORE 2.1, you wouldn't get the orbs (currency) for it. Maybe you could add a 'claim' button? I know the pressure from the community was really stressful, and how all people did was ask. But it would be good to soon release a bug fix update for the above problems. Thanks!
I have played many a game, but this is my absolute favorite mobile game. The challenge, the editor, the near infinite amount of user levels, it all adds up to a incredible experience. The full game is definitely a worthwhile price. I have paid $60 for a game and not enjoy it as much as this. Many aspects really make this game a winner, like the soundtracks, the challenge, the daily levels, the additional coins, the collectible icons, and the thrill of completion. The editor is incredible, putting others like Happy Wheels and Mario Maker to shame. There is a HUGE number of different blocks, items, decorations, portals, and many other aspects you can put in a level. And the detail! You can make 999 different colors using their advanced color wheel and changing the opacity, saturation, hue and more! You can move the blocks a sixtieth of a grid step! As for gameplay, it starts simple, then can get very complex, with multiple modes, like spaceship and wave, as well as micro and reverse portals. The phrase simple to understand hard(very) to master is perfect for this game. Many get frustrated at first, unable to complete even the first level, but with time and determination, you can complete the hardest. This game is truly incredible.
The ability to move around triggers is solely functional to 10 triggers. Hide player, Show player, touch, count, instant count, pickup, BG effect on, BG effect off, animate, and shake. All other triggers (fade effects, color changes, movement, and state changes not listed above) will not be affected by the move / rotate triggers and this cannot be countered with the follow trigger which makes making extreme effects levels comparable to serponge like a Mario bros world 1-1 exact replica impossible from a creators viewpoint I find this incredibly annoying and the more of these limitations I find the less interested in the editor I get especially when these limitations are unexplained please fix as I am loosing interest in the editor (my main reason for playing) and I fear that soon this game will become boring and uninteresting and these limitations will not only loose my interest but also of your best as they will run out of ideas for mind blowing effects but that's just speculation but seriously I would like this to be fixed (p.s. The alpha pulse and move triggers were responsive to move commands in 2.0 toggle never has worked and spawn triggers I didn't use until 2.1 came out so I don't know if that ever moved from move triggers) I've been a player for almost 2 years now I'd like to keep this streak going
Jump and fly your way through danger in this rhythm-based action platformer!
"Frustratingly wonderful" - Kotaku
"Geometry Dash provides all of the challenge expected from
an “impossible” game while also making it more accessible to newcomers."
"Geometry Dash is a fast-paced platformer that will leave you screaming in frustration, but you’ll keep coming back for more."
Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.
Simple one touch game play with lots of levels that will keep you entertained for hours!
• Rhythm-based Action Platforming!
• Lots of levels with unique soundtracks!
• Build and share your own levels using the level editor!
• Unlock new icons and colors to customize your character!
• Fly rockets, flip gravity and much more!
• Use practice mode to sharpen your skills!
• Game Center achievements with rewards!
• Challenge yourself with the near impossible!
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