Store Performance Index shows overall performance of your app on app stores. It is based on combined ASO & reviews metrics.
User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
Clash Royale is an extremely fun game. i'm currently at about 3500 trophies and it's a little challenging to push higher, but it's definitely possible. The game mechanics are all great maybe there could be a little teeny bit more special challenges but right now I have no complaints. The game mechanics are all great maybe there could be a little teeny bit more special challenges but right now I have no complaints. I think that you guys should really add 2v2 as a permanent feature or at least a permanent feature if you want to play with your friends like you should always be able 2v2 with your clan mates/friends. also I think it should be slightly easier to get legendaries or at least ones of your choice. to be honest 40,000 gold is a ton of gold so maybe you could lower it down to 30,000 or 25,000. I have gotten gift cards and that's the only time I spend money on this game and I've got probably four of my eight legendary's from paying so I think that if you really don't have enough money/just don't want to pay on a game usually get maybe a teeny bit easier to get legendary's like maybe legendary chest are 100 gems or 200 even 250. anyways great game just trying to voice out a little bit of my problems with this game I don't see me ever quitting this game so thanks for making this game.
Token system released is broken. Waaaaaay too many gems to get the “bonus” unlocks on global tourneys with no way to earn gems at more that 4-5 every here and there. The ridiculous brawl stars game mode they released, even if temporary, has no place in this app with the one tower having even 1 turret. It’s a promotion for the game they released geared more toward younger players and to cash in on a Battle Royale style game money. On the upside, gold finally feels somewhat attainable if you don’t spend real currency and the normal game modes feel balanced for the most part, except golem/night witch/lightning. It really bothers me that I can play the normal modes and enjoy the game win or loss, but the second I have to participate in the extra games or tourneys, I want to throw my phone due to stupid decisions on game types or rules they put in. (Also, for those who say, “just don’t play those game modes” that is where a bulk of rewards I mentioned as positives earlier come from almost exclusively). I say this as someone who’s favorite game type is a draft battle, where all cards are random chance. Also, why they haven’t made draft or 2x draft a mainstay outside of the clan wars irritates me as well. All in all, I was loving every aspect of the game until the most recent update where I feel that Supercell took a huge step backward. It’s not enough to keep me from playing at this time, but it is definitely pushing me in that direction.
I’ve been playing this game for a couple of years and I’ve always enjoyed it. However even though they have improved much about it, it still has some key issues that hinders the game from being even more enjoyable. The main thing that has always bothered me is getting matched up again players that are higher level; even though they may be in the same arena, playing against players at a higher level automatically puts you at a disadvantage. Facing an opponent that is only one lever high is not too bad but countless times I’ve went against people who were 2 or 3 levels higher than me. So they have a higher hp for their towers and usually higher level cards, so that has always bothered me since that affects the outcome to many battles. The second thing that bothers me is in 2v2 battles when your teammate leaves halfway, you’re guaranteed to lose. There is no way you could win against 2 players. I know there’s practically no way to prevent people from leaving but if there was some type of penalty for rage quitting and leaving a teammate stranded I feel that would be appropriate. That’s just one suggestion to improve that aspect. Overall there’s a reason why I’ve been playing for so long. It’s super fun but like I said there are things keeping it from being even better and possibly moving the game to the #1 strategy game in the AppStore.
I have been a big fan of Supercell for a long time. I’ve been playing clash of clans for over 3.5 years as well as clash royal. With updates like the builder base to clash of clans it has honestly kept me more interested in playing COC over royal. My main lack of interest in keeping up with clash royal is that the legendary cards are more of a luck of the draw to receiving vs. something I feel I have more control of obtaining. I’ve played a while and have still never gotten cards I could have received at lower levels. I guess that alone keeps some of the interest down. I like that if I really want to get a certain character in clash of clans there is a very clear process that I can work to get that character and improve them. With Royal I can request cards from people in my clan to upgrade faster but I still may not get a cards I haven’t received yet and have no way to change that. I do like games that are a little unpredictable and use chance but it’s frustrating that on my end I can’t do anything to get certain cards I’ve always wanted. I guess that had kept me from being an active player regularly with royal as compared to clash of clans that I probably have plaid almost daily for 3.5 years and have been really happy with the updates that have come out, it’s without a doubt my favorite phone game!
So I played Clash Royale basically the first year it was out. And I loved the game and the unique troops. After a while, I got to Arena 7 and was just bored with the game. It just became this pay to win type of game, and gems were super hard to get. Just recently, I got back into it and played enough to get to Arena 8. The newer troops are cool, but they just don’t seem as unique anymore. Also, gems are still hard to get, and when you do get them, it’s only like 5 gems. Now, I must say, the update in April that makes sure we don’t drop arenas is my favorite update. I’m so happy now because I don’t have to worry about losing too much. I can just play, and yeah I may lose trophies, but I still get to stay in my arena. So that’s great, especially for players who aren’t the best at the game. Another suggestion of mine is to not make chests more expensive as you advance in arenas. It’s unfair considering the fact that the only way to get a large quantity of gems is to pay. One last thing, and it’s not necessarily for the game, but for the players. I think you guys should have a contest for a new troop that players get to create. Maybe have a hashtag that allows players to create a troop, and the most likes gets their troop added? I think it would help greatly with the lack of uniqueness in newer troops. Overall, Clash Royale is a game I hope becomes better.
Developed by Supercell.
Clash Royale is ranking in Games & Strategy & Action
Last update was at Aug 02, 2021and the current version is 3.6.0.
To see all other keys and revenue click here 1053012308
Clash Royale have a 1 760 462a user reviews.
In the meanwhile, check latest insights
on mobile business
2020 was a rollercoaster and brought a ton of changes to the industry. What were the most important ones, how did they affect trends of 2021 and what should you do — all that in this article.
AppFollow analysts have tracked down apps which enjoyed the highest average rankings for most of the year 2020.