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Can you stop the Insurgency? From the creator of Plague Inc. comes a unique and deeply engaging political/military strategic simulation. The war is ‘over’ - but we all know that doesn’t mean anything. To stabilise the country, you need to balance military and civilian priorities to win the hearts and minds of the people, whilst also stopping insurgents from seizing power! Rebel Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular paid games ever with over 130 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - Rebel Inc. offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. ◈◈◈ #1 top paid game globally ◈◈◈ ▶ “Rebel Inc. lets everyone wrestle with the messy challenges of post-conflict recovery and better understand the complex realities of building peace.” - World Bank Global Lead for Stability, Peace and Security ▶ "Highly rewarding spiritual sequel to one of the App Store's biggest hits." - Pocket Tactics ▶ "Surprisingly sophisticated... even better than some of the stabilization training software I have seen in government use" - PAXsims ▶ "Rebel Inc. is fascinating and fun" - 148Apps.com ▶ "Another great game and a worthy successor to Plague Inc" - App Store review ▶ "If you love strategy games then this is the game for you" - App Store review ▶ "Brilliant game, the gameplay is interesting and the strategy is intuitive!" - App Store review ▶ "Unlike anything I’ve played on here before" - App Store review ◈◈◈ Features: ● Stabilise 9 richly modeled regions ● Innovative representation of counter insurgency tactics ● Fund realistic initiatives to empower the local government ● Highly detailed, hyper-realistic world based on extensive research ● Intelligent strategic and tactical AI ● Sophisticated narrative algorithms shaped by your decisions ● 8 unique governors with radically different abilities ● Conduct large-scale Operations in Campaign mode ● Play new generated Challenges every week ● 13 Official Scenarios including disease outbreaks, helicopters and advanced insurgents ● Comprehensive in-game help and tutorial system ● Full Save/Load functionality ● Internet connectivity not required An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments. Rebel Inc. is now fully localised in English, French, German, Spanish, Portuguese, Italian, Korean, Japanese, Chinese (Simplified and Traditional), and Russian. Special sale price to celebrate the launch of the game! ◈◈◈ I’ve got lots of plans for updates! Get in touch and let me know what you want to see. James (the designer) Contact me here: www.ndemiccreations.com/en/1-support Follow me on Twitter: www.twitter.com/NdemicCreations
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The game is extremely well polished, the design is simple and strong. But the insurgents are way too powerful. When I block out insurgents from escaping and have another unit destroying them they push on my blocking units. Once they get repelled the insurgents don’t go back to where they came from, they just walk through my troops like nothing happened. Also, it is extremely annoying (and unfair) that once I stop insurgents in one area and make sure for the red goes away I relocate my troops to stop the next insurgents, 5 seconds later they just reappear at the area I just cleared. And now my reputation is down halfway. Also, the mountain map’s descriptions says that the only way around is through the valley, a whole bunch of lies. The game would be more interesting if you can’t travel through mountains (neither can insurgents) So the choke point would actually be important to take, the mountains are a huge pain to deal with. Edit: Thank you for responding, Ndemic. I really love your games and find them a fun but challenging experience. They work the brain in ways I never thought were possible. Also, After beating the mountain level I’ve noticed that I had been doing it wrong the whole time. Also, I’m not the best tactician so that might have contributed.
Despite the simple interface, there’s quite a lot to this game. Learning it is a real joy as you’re forced to grapple with some real life decisions where the morally “right” answer might cause more problems than a messy compromise. The game’s economy is pretty well balanced too and I constantly find myself wanting to buy two or three upgrades, but only having the money for one. It forces you to prioritize, which is really the meat of the game. The push and pull between the military affairs in the war and the civilian “hearts and minds” is excellently captured, as committing too much to one of the other will result in a mission loss from the other. It’s all about striking the right balance. That being said, there is an optimal build/tactic order in the game, and once you figure it out, the game becomes relatively trivial even on the hardest difficulty. But, there are plenty of achievements to go after. And, the bonus maps they’ve been adding to the game include extra stressors that can mix it up even the dominant strategy. Best of all, this is a game with unlocks! You can shortcut them with money, but if you want to see everything for only your initial buy in, that’s possible! Highly recommend on that business practice alone.
This game will not able to profit by just selling $1.99. So many elements are involved. Governmental problems like corruption, reputation, and civil support are involved. Military factors like civil army and united army are involved. You can also use tons of fun tactics in response to the local landscape. It’s also fun to find a perfect balance between civil hope and government requirements in your way to the union. You can literally do EVERYTHING in this $1.99 game! Edit: The game is absolutely awesome, but I do have few suggestions. First, you can create a situation, where the insurgents could be tactical and ending up eliminating player’s army. However, the insurgents are still too overpowered, and they don’t seem like they could be tamed at all without the players’ tactics. In addition, you could add plagues in the game, which could make the game more complex. And also, in easy and normal mode, the corruption doesn’t do any harm to the gaming experience, and I wish you could make corruption more impactful, too. Lastly, I hope that the players could have more freedom, and they get to choose where they build the fortress, and at what time they need to discuss with the insurgents. But still, great game! I hope my comment could be seen by the game makers. You are absolutely awesome :)
I have a very nerdy take on this app. If you’re interested in American foreign policy and/or the history of places like Afghanistan (which this app is de facto based upon), then you’ll find this app very thought provoking. One key point is that, in some ways, Rebel Inc seems to think about itself as a game, offering the “player” rewards for achieving “victory.” But in practice it is what it says it is—a counterinsurgency simulator. There is not always a way to win the game, because there is not always a way to stabilize a war-torn region. In these reviews, I see a lot of people complaining that it is sometimes impossible to “win.” They’re right, but that’s only a complaint if you’re thinking of this app as a game and not a simulator. While there are some satisfying gameplay mechanics to be found here, the real value of this simulator is 1) the way it forces you to reckon with the real paradoxes of counterinsurgency strategy, and 2) the way it offers some thought experiments on what combinations of political, military, and civilian efforts might lead to counterinsurgency successes depending on the circumstances. Personally, I found this simulator very worthwhile, and I’m surprised someone had the guts to make it.
This game is extremely difficult. I think it’s almost impossible. I haven’t seen anyone getting past the 3rd level. As for me I’m on the second level using the second character you get which is terrible, you think that beating the first level would warrant an upgrade or an actual reward. Instead the game is made harder so that you’ll want to spend money to unlock everything. The insurgents are kill happy and will surround you and kill you before you are even remotely prepared to fight back, so you’ll have to sit there and watch them gain a massive amount of territory while your soldiers are being trained. Even when you do get the soldiers trained if you use the coalition soldiers (which as this point you’re basically forced to) they will betray you and ask to leave when you are finally making progress and you’ll either forfeit reputation or just let your territory be taken over by the endless droves of insurgents. The best answer the devs are gonna give anyone with the problem is to go to reddit and find the only solution to winning that level. I might actually have been persuaded to buy something as I did with plague inc. how it has unique and fun things you can unlock but you can still play the game normally and have just as much fun. Just because I know the game is built around micro transactions I’m not gonna buy any.
Developed by Ndemic Creations.
Rebel Inc. is ranking in Games & Simulation & Strategy
Last update was at Aug 15, 2022and the current version is 1.12.2.
To see all other keys and revenue click here 1439187947
Rebel Inc. have a 34 833a user reviews.