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Been grinding this game for about three months now. I haven't been bored once. It combines the simplicity of an idle grinder with a much better than average rewards system. It does come with some play to win aspects but I've ranked up a fair bit with spending just a few bucks. It's very possible to rank up and get powerful without the need to spend any money at all. The game play itsef is very entertaining. It has awesome graphics, the animations for the varying characters ultimates are very well put together, and the rewards system gives you stuff for basically anything you do. The Guild system is very rewarding, you can clan up with your friends or just join a random one. You fight guild bosses, do guild wars, donate hero fragments (what you use to summon a hero), and collect "tarot" cards, all of which give rewards. The competitive aspect of the game is simple but fun and effective. Overall the game is definitely a Five Star game. If you're reading this as someone looking to try it out, I definitely recommend it.
I decided to check out this game a few months back. It was fun at first, especially for an idle game. But recently, the developers have just constantly rolled out one update after another, to the point where it’s just tiresome and annoying. The constant updates and changes to the home screen interface are tedious, and frankly unnecessary. Not to mention the changes they made to some of the various game modes (labyrinth, fusion shrine) and the milestone/reward systems associated with them being changed in ways that were unnecessary and in no need for any improvements to begin with. In an effort to offer improvements, the devs fell into the age old trap of trying to “fix” something that was never broken to begin with. Through the unnecessary insistence to keep adding new bells and whistles, the game has really just turned into a jumbled mess. For players who don’t mind investing a few dollars in a game here and there, I will say that the prices of the various “subscription” bundles are quite reasonable, however, with all the recent updates and game modes being added I have a sneaking suspicion that they will soon become a necessary investment for anyone who wants to keep advancing and staying competitive in the game. I will likely keep playing for another two weeks or so, since I did sign up for the starlight pass, but once that’s done and payed out, my interest in this game will have probably run out as well.
I was so frustrated about the difficulty of the campaign since I couldn’t manage to complete a chapter but after 1 day of idle completely changed my opinion of this game. I love it so much the game was in my number 1 list of ‘must be played’. I saw that there are some of the unavailable sections in some ares of the game but I believe they will be accessible some day. The characters are unique in their own way but i was really astonished that a high level ballista can obliterated a low level 4 star hero. I was surprisingly hilarious. Finally, i am really hoping that future updates for this game will have a astronomical features. Keep up the BEST Work!!!🤩🥰🥳
Unfortunately this game is too unbalanced on the pay to win side. What I initially enjoyed about the game was the amount of in game currency one could accrue from participating in the game. Allowing one to continuously play without investing too much money. Unfortunately the rankings in this game are directly correlated with how much money or what level of VIP one is. The game has virtually no strategy but for how to position you heroes. You can choose which hero to aim an ultimate at or where to use an area of effect ability. The game is completely streamlined. Once you get into the mid-late game one can only improve by spending heavily, 100 dollars does not even get you very far. The game is so lopsided. There is no way to compete with a bigger bank account and all in game events are virtually impossible to compete without spending. One of the current events has rewards up to 800 individual summons. 100 summons costing 100 dollars. This can’t be a sustainable model, you may make money over the short term but why would anybody want to spend 200 dollars a week in order to compete.
The PRO ( good ) is this game pretty much f2p they give out gemstone enough to summon and u can summon and the dungeon are not to hard to pass. The CON ( bad ) is for those who pay they got way too much advantage than the f2p player and it getting harder to get gemstone for f2p by doing mission and daily log in. As conclusion the game are not too bad like other game force you to spend money to completing with other players. I hope f2p can get gemstone easier by do some challenges or use Gemstone to buy 5 stars character without buying ticket discount . Its fine if the character are little expensive to buy but dont too overwhelming.
Developed by moonton.
Mobile Legends: Adventure is ranking in Games & Strategy & Role Playing
Last update was at Jan 19, 2020and the current version is 1.1.46.
To see all other keys and revenue click here 1456213261
Mobile Legends: Adventure have a 4 908a user reviews.
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