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A beautiful puzzle game with unique mechanics that blends isometric architecture and turn-based movement into an exciting medieval game world.<br><br>Shift and rotate the world to change perspective. Solve tricky puzzles to deceive and defeat the evil enemy and its servants.<br><br>=== FEATURES ===<br><br>• 5 chapters & 40 challenging levels<br>• One-of-a-kind gaming experience<br>• Beautiful cubic architecture<br>• Various enemy types<br>• Fierce boss fights<br>• iCloud sync<br><br>=== RECEPTION ===<br><br>"A modern iOS masterpiece" ~ Mac|Life<br><br>"Magnificent rotating puzzles" ~ Kotaku<br><br>“Relaxing and challenging at the same time.” ~ The Verge<br><br>"A Masterful Puzzle Adventure" ~ PocketGamer<br><br>"Absorbing Brain-Pleaser" ~ Macworld<br><br>"Looks and sounds amazing" ~ Stuff
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I actually enjoyed the game enough to give it a 5 plus. A little quirky using an iPhone, so my little guy didn’t always end up where I wanted. I did navigate the game without one hint, walk-through or like, some parts were easy some not so. On the not so I would usually give it a rest, then tried again another day with better results. One problem was being locked into one perspective on moves possible when you need to approach the puzzle a little differently. Good example of that is the aligned bridge level. If you’re good at 3-D space I’d give the game a try. I have an iPhone seven and had no problems with it although it did eat through my battery life a little quicker than normal
I enjoyed this game a lot, and purchased it after having tried “Frost” by the same developer. While Frost takes 30 minutes or so to beat, this game takes hours. It’s more than worth the $4 asking price. Unfortunately, the game crashes during the “Appetite for Battle” stage, including each time I have beaten it (the game freezes). None-the-less, I can still play the next level “The Final Act” but that is just bonkers. Prior to that level, it’s a casual game. I’ve not spent much time with that level, which also crashes, but figure I’ve gotten my $4 worth. While the concept is great, the two annoyances are the horrible “tones” made when rotating the cube, and the fiddly nature of rotating the chunk you want. If the developers could turn off those weird “tones”, that would be great, because I enjoy the music. Keep making great games, and add more levels to Frost!
I hope they fix this bug because I don’t I’ve loved a game as much as this one. Chapter 11 it started bugging out. If you get two horses in one shot ( I don’t want to give it away how ) it stalls and won’t let you swipe at all. The game is essentially frozen. Otherwise awesome game! Please fix bug soon because without that trick it’s much harder. It has to do with the angle of horses for anyone wanting a hint. It’s a challenging game and so much fun. Relaxing too with the visuals and music which is stunning.
Loving the game so far, with one exception. The noise that’s played when you complete a level is really abrupt and aggressive. Considering how delicate and tranquil the rest of the sound is, it alters the vibe every time it comes up. This might be an odd thing to be miffed about, but that noise is such an odd choice. On one hand, I’m annoyed by it. On the other, I’m just confused as to why it’s there. It goes from meditation music to a digital foghorn. Why? It just doesn’t make any sense.
I like the game, puzzles are decent, most are too easy. Extremely buggy, continuous crashes. Towards the later levels when the puzzles get more intricate and dense I’m finding it difficult to control the character because the hit boxes are so small on my iPhone screen, very frustrating when you’re at the end of a puzzle and you’re forced to start over. I’d probably have given it 4 ✡️s if I had been playing it on an iPad.
Developed by kunabi brother GmbH.
Euclidean Lands is ranking in Games & Entertainment & Puzzle & Adventure
Last update was at Jul 05, 2019and the current version is 2.1.4.
To see all other keys and revenue click here 1181212221
Euclidean Lands have a 3 359a user reviews.
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