Store Performance Index shows overall performance of your app on app stores. It is based on combined ASO & reviews metrics.
User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
This game is pretty great all-in-all. The graphics are nice, no level is impossible, the game rewards players with power ups and revival abilities to ensure that the players have a good time and are not punished for mis-swipes too heavily. The game also provides smooth transitioning between levels and the level screen. It also provides an endless speed challenge for those who like to challenge themselves, their friends, and other or just in general like having high scores. Also, the ads aren’t too heavy. Every couple of levels an ad might pop up, extra rewards have you watch a video, and free revives have you watch a video. Those are the only times ads really pop up. There are a few issues, however. One, from time to time the game does not like to register swipes or will register a swipe in the wrong direction; two, the game does lag a bit on some levels that are heavy obstacles and can cause some delay in swipes; three, the ads occasionally break and refuse to allow the player back into the game or refuse the player the reward they were watching for. The first two issues normally pop up and stop within the first few moments of the game, but it’s still a tad annoying to get killed due to the game not responding properly. Overall though, the game is really good. They currently have up to 300 levels, and I really hope they include more in the near future.
All in all, this game is a very great game. It is a very fun and different style of gameplay then what I’m used to. It’s addictive nature is what sells the game. The ads are fine by me, I simply play without internet. (Although it could get a bit annoying but I understand it. It’s a free game.) My only problem with this game is the energy system. I don’t understand it. (I have reason to believe that it stops players from speed-running the game.) The system seems more punishing to players that make a wrong move or swipe on accident, rather than being a balancing aspect of the game. Most games that have a energy system are very good games that limit themselves by preventing people from playing constantly. Some suggestions/additions I’d make would be, music for arcade mode (It gets a bit quiet). And maybe a level creator? It sounds like a stretch, but this game has created the perfect platform for creators to develop and publish levels for other TOTM players to enjoy. And this can be balanced: limit level creation to only premium members who spend money on the game. (It is a free game, but I understand the pricing for premium) Although I’d favor that PLAYING fan-made levels should be available to everyone. But overall, a very great game. The aesthetic is fun to look at, and the game is a challenge that requires patience and some insight. Nice job.
This games is really, really addictive. I have very minimum space on my phone and I decided to try this app out. I deleted it (due to amount of space it took up) but then quickly regretted my decision. Very addictive game. The only problem(s) I experience are the ads. After I complete a stage, an add pops up and they are usually 30 seconds - a minute long. This gets frustrating because I can glide through the stages in under a minute. This really is frustrating. Another problem are the lives. When I'm playing a stage and fail, I loose a life. I would play the game more, but loosing a life every other stage or so, takes all my lives away in under 10 minutes. I just wish that we didn't need to rely on the lives. My last problem that I have experienced are the power-ups. For example, during the tutorial, the directions say to double tap the screen or tap the shield in the bottom left corner. Sometimes I go to fast and accidentally double tap, therefore wasting my shield when I didn't need to. The double tap is a pretty good idea, but not for a game like this where you may accidentally double tap. This game is really, really, really fun and addictive (quite literally) and I hope all the problems get sorted out to make this the dopest game of the year. - Thank you for reading
The game itself is fun, I like the movement, the traps, the sounds, the Pac-Man-esque style, but I have a few problems with it. For one, after around level 100, there are a few challenging levels, but pretty much from then on every level was repetitive and too easy. I preferred the challenge rather than just flying through level after level, putting limits on myself or else I would beat it too fast. Another problem is the ads: I know it’s how you make your money but showing an ad after literally every game is excessive. I watched some videos to open chests (because that’s pretty much the only way to finish the “open X chests” challenges without waiting for days on end) so having more ads on top of that is annoying. Finally I have issue with the “diamond membership” that you and a bunch of other games have been offering lately. $7.99 a WEEK for what, 4 masks you’ll never use, 400 coins per day, and no ads, which on any other game would cost like $3.99 once? Do you really think this game offers almost 4 times as much value as, say, Netflix, which charges like $9 a month? I would pay $7.99 ONCE for these things, maybe. I bet you offer the 3-day free trial so people sign up for it and forget to cancel, too. Having finished all the levels, I can say all in all that this is a fun game that could have been better executed if more effort was put into the levels and it weren’t muddled by greed.
I rated this three stars because it is to easy it is hard to understand the concept of It being this easy so I feel that the screen needs to be a little tougher maybe not you are not too easy maybe like just right for kids 12+ something is for kids 12+ it should be harder for the older kids in the younger kids so saying this I feel that it should ask you for your age and then based off of the age make it just right for that age so like if you’re 12 it should be hard if you’re up 4 it should be easy It should be based off their age because it’s just right for that age and they should be able to change your aid my a it should be based off the age because it’s just right for that age and they should be able to change The age of the person gets older like I’m 11 so it should be harder for me than a four-year-old and then like if you’re 12 it should be harder than a five-year-old so based off whether you’re 12 11 or10 whatever you should be able to change your age that way if you’re four and then you turn 10 within six years then that age should be hard enough like just rain but not harder than it should but this is too easy for me being an 11-year-old so I’m just saying that it should I ask for the age also parents just so you know this game has certain add to it I’ve seen that are age-appropriate starting from the age 8+ year-olds so just make sure that you know that the ad can be inappropriate
Developed by Playgendary Limited.
Tomb of the Mask is ranking in Games & Casual & Action
Last update was at Jan 28, 2020and the current version is 1.7.3.
To see all other keys and revenue click here 1057889290
Tomb of the Mask have a 808 141a user reviews.
In the meanwhile, check latest insights
on mobile business
2020 was a rollercoaster and brought a ton of changes to the industry. What were the most important ones, how did they affect trends of 2021 and what should you do — all that in this article.
AppFollow analysts have tracked down apps which enjoyed the highest average rankings for most of the year 2020.