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To The Moon is a fantastic experience. It’s a story driven RPG with great characters, great story telling, and a powerful soundtrack. It’s story has great mystery, some fun comedy, and serious tearjerkers (come prepared with tissues). Being written, developed, and composed nearly all by Kan Gao, it shows through the ability for all the different elements to work together to enhance the story and experience. The main downside is that the “game” aspect isn’t very impressive. The majority of the gameplay involves just walking around and reading the dialogue triggered by interactions. There is little challenge (besides emotionally) to progress, and the game almost plays out more like an interactive movie than a game (though movies don’t have pixel based visuals and dialogue boxes for conversation). For some people, the lack of gameplay can be a turn-off, but personally I don’t feel it detracts from the experience. Overall, would I recommend this? If you’re just looking for a challenging or gameplay filled experience, then perhaps no. However, if you want an incredible story that lives up to the stories of some of the best movies and books, absolutely!
When it comes to story and music, I usually have less expectations on a game than a movie. However, this game delivers with an emotional story and music. There is minimal gameplay so it felt a lot like reading a book with polished super nintendo RPG visuals. While I enjoyed the story, it sometimes felt like the story dragged on at times with things that had none-little impact on the story. In other words, it took me about 4 hrs to beat but i was probably only interested in about 3 hrs of the game. I still gave 5 stars because holding my interest for the majority of the time is still better when compared to most other games. Story and music are areas I'd like to see future games improve on. I feel too many game developers these days focus on graphics and more content to make a game long, that it becomes difficult for them to put a lot of focus on each part of a long game. Of course, there are exceptions to the rule but maybe only 1 game out of 1000. You can see the focus in this great short game through it's story, music, and ability to make minimal graphics still look pretty.
If you could throw aside the concept of a video game from just pure enjoyment and instead focus on immersing yourself into a deep, riveting story that warms your soul, than you’ve found it in To The Moon. There’s hardly any gameplay, and that’s the way this game should be, since the story is so moving that any gameplay would feel like a distraction to turning the page on what happens next. You’ll find your heart strings stirred, you’ll feel for the characters and you’ll breathe the music in a way that gameplay focused video games can’t do. This game is well worth playing it straight through, in fact it’s really hard to put down. But what really sticks is that you won’t be able to forget the 4 hours you spent with it. By the end of if it, you’ll feel like your life has changed a little bit for the better.
I'm glad I gave this a second chance. During my first playthrough I ended up putting the game down after finding it a bit slow for the mood I was in at the moment, and I eventually deleted it to clear up space. I recently redownloaded and played it in two days with one break in between. This time I really enjoyed it. It's a bit slow at times, and to me it was kind of predictable to be honest, also the controls are a bit wonky (I believe it's an iOS port), but it's not a game breaker or anything. However, I don't get the people saying "I never cry playing video games, but this game got me", perhaps they don't play particularly emotional games... cause I HAVE cried during several games, but this one didn't have that affect on me at all. That being said, if you like visual novels with a bit of exploration in an 8 bit environment, with a great soundtrack, and a sorta cheesy albeit enjoyable storyline download the game. If you only like games with a ton of action, move along.
This game is everything it says it is, but this does not adequately communicate the totality of the gaming experience. It truly is a relaxing game: the music creates a marvelous backdrop for an easygoing play experience. Your characters cannot die and you are not playing against a clock. There are puzzles, but these aren’t the frustrating sort. Character movement could be a bit smoother, but this is my one criticism. It is not a reason to avoid this game. The beauty of this game is progressing in order to build Johnny’s life story. It’s a compelling one. In addition to his true life story, however, you are also building an alternate memory set to ease his mind as he nears death. This is the part of the game plot that has some surprising turns. I highly recommend this game. If you finish it, be sure to watch all the way through the credits.
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
ABOUT THIS GAME
Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.
Due to the severity of the operation, the new life becomes the last thing the
patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.
"To the Moon", a story-driven RPG with pixel graphics, was originally developed six years ago for PC by Canadian producer Kan Gao and Freebird Games, his indie game studio.Rights to develop and publish the remastered mobile version of "To the Moon" were acquired by X.D. Network Inc.
The story of "To the Moon" unfolds before players, much like a movie. While the entire game has no battle system and can be completed in a few hours, the compelling story and moving original soundtrack resonated with players worldwide. On top of receiving overwhelmingly positive ratings, "To the Moon" received multiple awards from Gamespot, Metacritic, WIRED, and more, and was nominated for "I'm Not Crying, There's Something In My Eye" in the 2016 Steam Awards.
• Unlocked 29 new iMessage stickers.
• Added "Music Box" function, allowing backstage music playing& in-game music downloading(will be enabled automatically after clearing the stage).
• Added "DIY QR code" function, allowing one-key sharing of player data for playing on different devices.
• A unique & non-combat story-driven experience
• Innovative mix between adventure game elements and classic RPG aesthetics
• Acclaimed original soundtrack that closely ties to the story
• An espresso execution with zero filler and no time drains
* Español (Latinoamérica)
* Español (Europa)
* lingua italiana (Italian)
* Người việt nam
* 한국어 (Korean)
* 简体中文 (Simplified Chinese)
* 繁體中文 (Traditional Chinese)
* 日本語 (Japanese)
* Türk dili(Turkish)
Service email: TotheMoon@xindong.com
© 2017 X.D. Network Inc. All rights reserved.
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