“Pocket Gamer - Mobile game of the year” The Battle of Polytopia is an award winning and unique turn based strategy game about controlling the map, fighting enemy tribes, discovering new lands and mastering new technologies. You take on the role as the ruler of a tribe and attempt to build a civilization in a turn based competition with the other tribes. It can be played offline line. Perfect for traveling. AWARDS: "IMGA award for excellence in gameplay" “Gold Winner - Lovie Awards” MENTIONS: "If you ever wanted the feeling of a classic Civilization game on your iPhone, The Battle of Polytopia is a worthy contender" - PCMag.com “This brightly-colored turn based strategy game is difficult to put down” - Mac World With millions of players, this game has quickly become one of the most popular civilization style games for mobile and has been acclaimed for its sleek user interface and great depth in game play. FEATURES: * Free turn based civilization strategy game. * Single & multiplayer strategy .* Multiplayer matchmaking (Find players all over the world) * 4x (eXplore, eXpand, eXploit, and eXterminate) * Three game modes – Perfection, Domination and Creative * Mirror Matches (Meet opponents with the same tribe) * Configurable map types – Dryland, Lakes, Continents, Archipelago and Water * WorldExploration, strategy, farming, building, warfare and technology research. * Wide range of different tribes with unique nature, culture and game experience. * Auto generated maps make each game a new experience. * Allow offline game play. * Game play in portrait and landscape mode. * Strategy multiplayer & Pass & Play. * Leader board with top scores for the best civilization builders. * Really Cute low poly graphics.
Hello, I like to start just by saying what a great game. This game is packed with hours of fun. I would like to make a recommendation for the third Special Tribe: The Engineers. Like in the Alien movies the engineers should be master creators. I will go over each special tab and then I will recommend some units. The hunting and fishing research tabs should enable the consumption and convert into a little amount of stars instead of xp so that you can create more units. You should be able to now farm these animals or upgrade them like the second special tribe, but no dragons. The riding tab should be a cloning tab so instead of more quality you get more quantity. Though the clone will be weaker and you can’t clone a clone. The engineer tab should give you something cool and the sailing tab enables ports. You should be able to upgrade a battleship to an airship. Everything else is up to the developer(s) for the tabs. Some units I recommend are healer and builder. The healer is obvious, but the builder should be able to construct walls that act like mountains and can construct bridges to go over water. The art for the temples should be exclusive. I know it’s a young idea, but I think it has potential. I understand the dev(s) might not even read this, but personally think something like this would be awesome.
Firstly, let me just say that I can’t wait for the PC version of this. You can take my ten dollars for that. Anyways, back to the mobile version. It’s really good, but as of now, there is a lot that could be added since really the only way to win is to take over everything and that gets repetitive after a while. A diplomacy system of some sort would really help in that arena. Second, I keep getting the Luxidoor in my game even though I haven’t bought them. Another thing I don’t like (I don’t know if this is a bug or not) is that you can upgrade a city, choose to get a giant, and if your city is being invaded it will simply push the invading unit out of the way. It’s very annoying when the AI does this constantly. Also, I think it would provide more variety for those who don’t want to buy tribes if you included Kickoo in the free tribes, because it starts at the base level of the tech tree as well. Now, onto some suggestions. Perhaps a separate branch of the tech tree for diplomacy would definitely provide more depth. Another thing to add could be ‘dissent’ in recently taken over cities. It would impair the production and max troops of that city over time, and eventually lead to rebellion. This would make it harder to win by simply killing everything, because it would make it necessary to secure captured cities before moving on to the next. Finally, it would be nice to have an upgraded version of the Archer, maybe a Crossbowman?
I’ve been playing Polytopia (supertribes) on and off for a couple of years now, there is just something that keep bringing me back. Every time I play I always dream of crushing my friends in a match to show off my skill, but that fact is I simply can’t do that. Multiplayer in this game is blocked behind a pay wall, yes there is the free “pass and play” but that just slows down the experience and isn’t very enjoyable when your trying to hide your position from your friends. I would love to see multiplayer became a free feature, and I do understand the reason it may be blocked is because you guys are a small company and you need some type of income, but still I feel that doing this would help the community out a lot. Multiplayer in general dealing with any turn based game always takes time. Now I am not sure how the online multiplayer in Polytopia works having never played it, but I feel like there is an easy solution to a more exciting fast paced experience. Adding a timer to every players turn; let’s say 5sec early on and progressively gets longer, would really add fast thinking and excitement to this already intense game. This is just some things I think you guys should improve on, I myself am a design freak and I have many other ideas, but in the end it’s your game and I really want you guys to succeed.
I understand I am probably not gonna be read but I do have a few suggestions that would make the game quite interesting. What I really find fun in these civilization games is the creation of the gameplay itself. So something like team play with bots or online players. Ex: 2 v 2 battles where the teammates will share the same boarder color but have their unique tribal looks and color on buildings and characters. Another thing I suggest is being able to set the map size or the amount of water tiles produced in a game, while this can be randomized I’d think it would be a great add to the game if we could make our own maps and use them for online or bots, you could even put a price figure on that. When I first started playing them game I could barely beat a normal, now I go against 9 crazy’s and beat all of them no problem, so in consideration I hope you guys could make a harder difficulty for the bots maybe giving them a boost to their economy. In all of this I love this game and will continue to play for years on, you guys are doing awesome with your tribes and I am ready and excited to see more updates and changes, hopefully some of them I mentioned. Thank You.
Playing almost everyday including when I travel, flying, driving, even walking whatever I’m doing and I have time to pass this is the game to play, but I have some suggestion to help make it more fun! First, there should be more terrain such as valleys that take up to a max of 4-8 squares and if you level up passed the knowledge of roads you can purchase the knowledge of bridges and they can be upgraded because they can be attacked! To add on, small rivers can also form now and the new bridges can be built over the rivers and can be built on big lager rivers that have a max of only one square. Next, a new unit should be added, and they can be new boats (the tech splits off from the boats tree). The new boats can include ram boats that ram into other boats and units that are in a coast, another boat unit can be like the philosopher they take over an enemy boat by boarding the other boat, but can only take it over if it has less health or even health with each other, and finally the last unit is the ironclad a brute like ship the does a medium amount of damage but has a ton of health maybe 40 or so. Thank you for reading my suggestions and of course keep working on this addicting game!
Developed by Midjiwan AB.
The Battle of Polytopia is ranking in Games & Strategy & Adventure
Last update was at Noneand the current version is 2.0.53.
To see all other keys and revenue click here 1006393168
The Battle of Polytopia have a 9 146a user reviews.
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