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In EA’s version of Tetris, the only viable control scheme for going fast was the tap controls where you tap where the piece goes. I never really liked it but the swipe controls were way worse. I was overjoyed when this version of Tetris has added actual button controls, and then immediately disappointed by how small the buttons were. They’re locked to the same size of “too small” with almost no space in between each button. This spacing works fine on controllers but not at all with virtual buttons. If there was a way to adjust these buttons either with a slider or manually adjusting each one, this would improve the quality of this app a ton. There’s no excuse to not have this feature since the small map leaves a ton of free screen space. Another small problem I have with this app is the lack of modes. I think that the survival mode is really neat but hard to get into on phones because of the portable nature and the amount of time survival can take. It would be best for the app to include a line clear mode and/or a time attack mode, and maybe even a new official Tetris battle mode since Tetris friends is down. If these changes were implemented the quality of this app would be increased tenfold.
Like many people, I was pretty disappointed to see EA’s version of Tetris get taken down, however after coming across this game I’m pleasantly surprised to find that this is a great replacement. EA’s version was great, but was quite buggy, was full of micro transactions, and it also felt quite outdated. Playing this version of Tetris felt like a breath of fresh air. At the time of writing this review the game is still very early in its stages but there is a lot of potential here. There are multiple (free) themes to choose from and variety is always appreciated. However, a problem i run into often most with this version is the “next bar”. Without the colors of each individual piece appearing in the next bar to properly indicate the pieces, it makes it quite difficult to plan your actions. I find myself squinting at the next bar to try and make out which pieces are next while simultaneously controlling the falling piece. I do realize this could be an artistic choice by the developers for a minimalistic look depending on the theme, but perhaps an addition of an option to enable the colors would be appreciated. Overall I’m very happy with the way this game turned out and am excited for future content.
I come from the EA Tetris, like many others, and will likewise be comparing to that version. First off: this is a solid take on the game. I’ve already played this version a good bit, and am happy that it’s done as well as it is. I would recommend this app if someone asked. I echo what I’ve seen in other reviews though, particularly, the feeling of inconsistent controls. I occasionally feel the sting of a tetrimino locking into place far sooner than others. Buuut I will admit, as annoying as it is when that happens, I generally feel the controls are well implemented. So here are the two things I really wish were better: 1) the option of a larger UI and 2) more levels. There’s a lot of unused space on the screen on my phone, and yet the small UI makes it difficult to nimbly pause or switch a held tetrimino. I also get bored of the game stopping at level 15. I reach 15 pretty quickly, and I know there’s the high score, but that just doesn’t do it for me. On the EA version, I would usually start at level 16 and push to reach higher and higher levels. My failure was just as inevitable, but it was so much more thrilling to replay.
Old title: EA did better This one will never live up to the EA version. Sure, it’s fine, but there’s multiple ways it could be improved. One is the controls. They could be improved a lot. They’re super slippery and I constantly lose control of the bricks. Next, you should have an option to save and pick it up later. This is one of the reasons I really liked the EA version. If I need to do something or if I’m just tired I can pick it back up later. In this one I can’t do this. It’ll reset whenever I leave and it always pisses me off. Next, please remove the tacky leaderboard thing. Instead make it high scores. Leaderboards show scores compared to other players. It’s just annoying. So yeah. Please fix these things. Please. Edit: This is now a five star game. They actually listened, which is impressive, and I really thank you for that! The controls are better, it’s less of an eye strain, and most importantly you can pick it back up! Thank you so much for actually listening to the feedback of your players, not a lot of devs do that, and I have high hopes for you company as a whole because of it.
This is a very good game but it also has lots of potential. I’m, like most, a person who played the EA version. This game has improved that version in many aspects as we have a version adapted to new phones. My problems with the app are mainly four. The first problem is that we can’t see the quantity of lines needed to pass to the next level. The second problem is the fact that I believe that there is a maximum of 15 levels, as, even though I have completed in level 15 many more lines than in level 14, I can’t seem to pass it. The third problem is that the colors of the pieces in the waiting room, aren’t very noticeable which doesn’t let me see very well which piece will come next. Lastly, the ratio of screen to screen where you actually play in feels very small. I understand this is a very early version and the app will probably keep updating so I gave it a 5 stars but I still wanted to put the problems of it to see if it can be improved. Moreover, the gameplay isn’t laggy at all and it is very fun.
Developed by N3TWORK Inc..
Tetris® is ranking in Games & Puzzle & Strategy
Last update was at Sep 22, 2021and the current version is 4.5.0.
To see all other keys and revenue click here 1491074310
Tetris® have a 99 873a user reviews.