User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
I feel like you would make a casual play system and and ranked system this game would so much better than it is because a shame when you have to pay 90 dollars to be able to beat who ever you want to and the people that play for free has no shot at winning even if we out skill the other that pay for there wins basically and why should I be punished for losing to some one that has at least 1,500 more health than me and does more than a thousand damage compared to my gun that I level up by playing the game not paying to win I don’t understand why I get punished for losing for these people that have full squads of people that paid 90 dollars to win and you can’t stop them there are better in every way possible cause the thing you give these characters are mental like they move super fast they have insane amount of health and they do a billion damage and you can barely do anything to them and some time you even lose a one vs three because they have such a advantage with the money they paid to be good at the game . Please fix this I love playing this game with my best friend but when I getting ripped up by people that aren’t actually skilled and they pay to win I get so angry because you can’t do anything about it.
I urge devs to read this because I’ll be including ideas for next update. I really enjoy this game and play with my brother every so often. I do have problems with it such as the unbalanced part when playing with guys who spent money on the game but I understand it’s pay to win. I would like to see some new maps such as the “Do not” map seen in images and the one with the choppers. New vehicles such as choppers added to much larger maps if the game could run it would be great. Attachments and different time set maps would be cool such as night maps where flashlights are good. Seeing a PvE mode like zombies or even a coop story mode would be interesting. (I want to point out I don’t expect any of these to come out soon or ever but would throughly enjoy them in the future). I enjoy the new game mode you added but I barely get that one chosen. Maybe adding a select game mode option would be nice after more are implemented. Add a repair tool or wrench to fix destroyed cars. I noticed that when someone leaves the game, an A.I. Continues to play for you or the other person which allows for unbalanced matches which is bad. Either remove the person entirely or don’t allow leaving. Allow vehicles to survive longer but make the occupants weaker while in said vehicle. But most importantly, keep doing what you guys are doing because you have created a really good game that is so addicting that even when you lose you want to play again just to feel better.
Ill start off by saying that I love this game. It’s action packed and has some interesting mechanics. My only complaint is being able to acquire coins in a decent amount of time is near impossible without spending hours playing daily or just spending real money. Some weapons you can earn coins per kill but I think that should be a feature with every gun, just more coins per kill for the more premium and higher tier weapons. We should at least get coins for winning instead of hoping for the random bonus spin which gives you a negligible amount of coins and none of the gold coins or doing “goals” that pay 30 coins. There should be a base bonus for winning in each rank. Realistically I can only spend my coins upgrading one weapon to even compete at my rank. Or I have to purposely lose A LOT of matches to get people of similar skill and weapon tier. That also makes some of the missions insanely hard to complete. Even if its just 100 coins per win and 5-20 coins per kill depending on weapon MK lvl I’d play more than once a week. Again great game, its just hard to stay interested when it’s so time consuming to save up for just one weapon upgrade that gives mild improvements for us broke people not willing to pay to win. Btw I watch the ads every chance I get and its still not enough
This is my final review of this game Tacticool before I permanently delete the app. Although the game could be fun, the developers have created a pay-to-win model which keeps users at a certain level unless they are willing to continuously pay to get better weapons in order to win. The total amount I spent on this game was $6-$8 dollars just because I wanted to see if there was any benefit in purchasing these weapons. Well you know what? Absolutely not! The matchmaking on this app is designed to pit upper level players with upper level weaponry against lower tiered players and weaponry strictly for the purpose of getting lower tiered players to pay for those upper level weapons. This explains why weaponry I own which are no higher than level three and rare players that are no higher than level four are continuously matched against Level 10 and above players and weaponry. The continuous losing makes the game no fun because of greed on the part of the developers with this type of pay-to-win model. I was even so tired of losing I decided to start purposely making my own team lose. To the developers... If you think this model is going to continually work then you’ll find out more and more people like myself will just delete the app and find a better game option without this type of model. Let’s see if this review makes it to the review board.
I really enjoyed this game at the beginning but its grown progressively worse. It’s clearly a pay to win game. Spend 90 dollars to get one of the 3 top characters who can do things no one else can do. That’s a load of garbage. Also, there are some in play things going on that are really ruining everything. For starters, gas grenades have just ruined everything. Unless you have a 90 dollar character all you do anymore is throw gas grenades. They are too strong and it’s ridiculous. Also, there are far far too many bots playing the game and it ruins things. If you get matched up with 3 bots on your team you are going to get slaughtered every time. You can easily tell the bots, they are the characters that circle and circle and circle without moving to attack, unless someone else runs by them. At the end of the game they may have 1 assist and 8 deaths to their credit and no kills to help the team. Also, the stats for machine gun players have been horrible recently. A person with a shotgun runs right up and kills machine gunners anymore without the gunner getting a single shot off now. That’s just stupid. Prior to the last update I was getting between 12-20 kills a game as a machine gunner. Now I’m lucky to get 4. A month ago I could play this game solid for an hour. Now, with all the new frustrations, I rarely play a game a week. Such a shame for what had potential.
Grab a car, pick up your friends, and fight your foes in this intense 5v5 mobile shooter with real-time physics, destructible environment, and fast-paced battles.
Play different classes of operators, buy and upgrade over 50 weapons and support equipment. Discover hundreds of unique tactics on 5 dramatic maps. Remember: surprise,
speed, and courage of action are key principles to win.
PLEASE NOTE! Tacticool is free to download and play. However, some game items can also be purchased for real money. If you don't want to use this feature, please disable in-app purchases in your device's settings.
WEAPONS: Rifles, shotguns, pistols, machine guns, knives, grenades, mines, RPG, C4, Adrenaline, and notorious Landau Emitter.
OPERATORS: Unlock and upgrade 20+ characters with unique skills and outfits.
PHYSICS: Break fences, blow up cars, and trap your enemies under debris.
CARS: Ride cars with teammates, shoot right from windows.
Note: A reliable network connection is required to play.
Join clans, share experience and talk to other players on Discord chat:
News, updates and the game's secrets:
Terms of Service:
Club Pass is a monthly subscription service that increases daily rewards by 10.000 silver coins (in-game currency), gives better chances of winning prizes, and adds new weekly quests with bigger rewards (gold or silver coins). Club Pass cost 4.49 USD/month (or local equivalent) and will be charged on your iTunes Account after purchase and when the subscription renews monthly.
The subscription will renew automatically unless auto-renew is turned off at least 24-hours before the end of the current period. Payment will be charged to iTunes Account at confirmation of purchase. Account will be charged for renewal within 24-hours prior to the end of the current period.
Subscription may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase. No cancellation of the current subscription is allowed during active subscription period. Any unused portion of a free trial period, if offered, will be forfeited when you purchase a subscription to that publication, where applicable.
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