LISTED AS A BEST NEW GAME IN 92 COUNTRIES! One price buys full app, no in-app purchases, no advertising. NOTE: not supported for iPod Touch (5th generation) and iPad Mini (1st Generation) Users: please do not update to this version. "Better Graphics" in the Options Menu will keep the game from crashing on lower memory devices. One hundred years from tomorrow...World War IV has started! Will you join the United Star Force to defend Earth and its colonies from the relentless attacks of the Non-Aligned Nations? Or will you assume the role of commander in the NAN, striking at our Star System to gain dominance over the most powerful military organization in history? Do you have what it takes to command an advanced space fleet in the greatest conflict humankind has ever known? With over sixty starships with customizable weapons and defenses available to you, can you take the fight to the enemy and control the Star System? STARLIGHT TACTICS is a full 3D turn-based tactical space combat experience. PROTECT THE SKY! Key Features: Full 3D Turn-Based Tactical Combat Ever wanted to feel like you were really in space making strategic decisions that control the life and death of your fleet? Control the heading (yaw), pitch and roll of massive starships as you stategize your next move in a fight amongst the planets and moons of our star system. Intense Single Player USF Campaign Play through one hundred missions of two exciting and immersive single player campaigns as you fight amongst beautifully rendered planets in our star system. Freeplay Skirmish Mode Brush up on your tactical skills as you play against the AI or a human opponent (shared mouse and screen experience). You own your fleet Be careful not to scratch the paint on your space fleet! Destroyers, Stealth Ships, Littoral Combat Ships, Cruisers and Carriers all persist from mission to mission in a SpaceDock where you requisition, inspect, repair, upgrade and decommission your forces. Physics come into play Ships are hit by weapons and go into a roll. Plasma weapons impact asteroids and send them hurling off toward enemy ships. Ships can ram each other and cause catastrophic damage. Soundtrack by David Arkenstone David Arkenstone, three time Grammy nominee and composer of music for World of Warcraft: Cataclysm brings his sensational talent to bear on Starlight Tactics, with musical themes to accompany every battle. Quotes from Beta Testers: "In terms of turn based tactics this is very unique. This is the first one of its kind to use 3 dimensions that I know of for movement and placement, and it works and functions very well. In fact this is the only true 3d strategy space game that I can think of since Homeworld movement-wise." "The details are great, especially with the battle. Keep up the good work!" "I ABSOLUTELY LOVE that I can ram, and/or fire upon my fellow ship(s) if I am not careful." "The concept of the game is great." "Saw you guys at PAX...lots of cool details and a great simulation of 3D space combat."
I have been waiting for a game like this. A few things I would love to see: Much better destruction graphics The turret targeting needs to improve (maybe I am missing something) would be nice if you could auto target then find adjust if desired. Also if any turrets had no possible solution the would be pulled from the selection list.
This is the Proverbial ‘I want to like this app’ but it’s design limitations and a poor tutorial is a deal breaker. Removed app and might check back in a couple of months. First load crashed right after the intro video finished (deleted/reinstalled app and it crashed again after playing the intro video)! The tutorial is greatly lacking. Example, it says to change the camera angle until both my ship and the enemy ship can be seen. One problem...there isn’t any enemy ship. I restarted the tutorial a number of times and finally got an enemy. The Tutorial says to get fine control over aiming tap fire control...well that fired the weapons! Seriously? It appears that you can only control direction and speed but not distance (maybe I’m missing something but another demerit for the tutorial. I’ll keep trying. And there is at least one other similar space battle game that has 3-dimensional space, although it only has three levels for vertical space. The ship’s movement in space is not free flight in 3D space. Like you cannot make your ship roll end over end. It’s hit it’s movement limitation and then it just rotates threw an axis. So this IS NOT a true 3D free flight in 3D space.
Reminds me a lot of the classic naval combat games Atlantic and Pacific Fleet, only set in space. Controls take a little getting used to, but once you get the hang of it, it’s a lot of fun to play. Great ship customization options and a variety of weapons.
I really enjoy the mechanics and style of the game but having to adjust every turret for each of your ship to accurately fire on the target ship gets tedious and there’s no way to get more command points in a reasonable amount of time and effort other than going through the campaign missions perfectly as in without losing one of your ship. Rerunning previous campaign levels and winning skirmish battles only nets you a fraction of the points to even get the cheapest upgrade which is 250 points which won’t help you much in battle. You get huge bonuses of command points for each difficulty you finish a mission on but the points are used for upgrades to be able to do the next one after that and the rise in difficulty is staggering from fighting a few ships to fighting 2x to 3x the enemies with some of the enemies in a higher ship class (ie tougher). In a future update I’d like to see an easier way to target enemy ships like an auto lock-on like you have for the missiles and fighters but defaulted onto ships rather than a ship upgrade that way we can still have that control to tell every turret which ship to fire on and and raise to raise the amount of command points you can get rerunning previous levels because it’s disheartening to have to try to raise thousands of command points for upgrades with points won in the double digits every match. If your reading this I’d play the free version for now as it’s a little easier to get points there as you get quests to boost your points every now and then. I’m giving it 2 stars for now because I paid like 4-5 dollars for a game that still needs some balancing issues taken care of.
Crashes right after the intro video. Waiting to see if the App Help responds to the issue. Will update if they fix the problem. Update: No response. SCAM! DO NOT WASTE YOUR TIME OR MONEY!!!
Developed by Escape Hatch Entertainment, LLC.
Starlight Tactics is ranking in Games & Action & Strategy
Last update was at Jun 02, 2021and the current version is 1.801.
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Starlight Tactics have a 7a user reviews.