User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
I have played this game for a few months and I really enjoy it. My problem is when the weekend comes and you can earn tickets and money for your designs, you don’t get a lot of tickets one you complete a level. I have blown mostly all the items in the level and when I finish that level, I notice I end up with eight or less tickets. If I have three or four days to earn tickets and I’m averaging eight or less tickets a game, I can’t finish out the weekend with a completed design. On a regular week day, I can never complete a level because the game doesn’t give me enough moves. Sometimes all I need is two to Five more move to win. When I do win, the money I get is so low. It take forever to design a room. All the items are so expensive. Why would a potted plant cost over one thousand dollars? I really enjoy the game and the designs are beautiful, it just takes me so long to complete a game. The problem is the amount of money or tickets collected is never enough and the game is hard because it counts ever move. I could be on my last life and down one or two moves and would have to wait over two hours to have all five lives restored. I hope some improvements are made soon from the pricing of the items in the design, to the amount of money you win when you complete a game. I will definitely give a better review, if these changes are made. I love designing and this game, but it shouldn’t be this hard.
The only reason I gave it 4 instead of 5 stars was because you have to play so many games just to get enough money to design 1 thing. I downloaded this because I like designing things and in the beginning I could play 1 game and have enough money to design several things but now the prices of each item are really high and you have to play 3-5 games just to design one item within the house if you pass the level. The games need to be worth more money so you can design more items in between games and I think the dollar amount needs to be significantly higher if you have 5 or more moves left when you finish the game. Or have fewer games or none at all and allow us to design everything without having to play a game or have other ways we can make money to be able to design without spending a ton of real money. When my lives run out I don’t spend money to buy more lives so adding unlimited lives would work too. Ideally, get rid of games and have other ways we can earn or get money to design or just let us design without money or have fewer games or let the games be worth more money when we win so we can design more and give more money if you beat the level with 5 or more moves left. I really love this when I get to design and love the options it gives me and love what the finish product looks like but I just want to design more without having to play a ton of games or spend my own money.
First off I love the design choices and how we are doing an entire home one room at a time. Excellent job on the design piece! But after you get to level 40 or 50 it becomes excruciating and frustrating to win. Plus, it’s like many other design games - play puzzles to collect coins, buy diamonds to beat the levels, repeat until you have enough. I don’t mind the occasional puzzle but I play to design. I’d love something where you don’t have to play puzzles, you can just design at your own pace - even if that means a subscription of $4 to $6 monthly. Then maybe puzzles to unlock special decor or limited rooms (provided they aren’t impossible to beat without spending $10). I do understand that the game needs to generate money but I don’t want to pay $10/week. Especially when it still takes a day to earn coins for maybe half a room. Also, I spent at least $5 hour but I think $10 on diamonds for a limited challenge and still did not complete the challenge. That is completely in-motivating for me. A limited challenge should be fairly easy to win. For some puzzles I got less than 15 coupons and the average for 1 item is probably at least 30 coupons. Who wants to play a practically unwinnable game?
To start, Property Brothers is one of my favorite shows so I was excited to see they had a home design game. When I looked at the screenshots of the game in the App Store it did not show any pictures of puzzles so I was THRILLED and downloaded it without reading the description. ...For an app based on a home designing series, this game is majority puzzle-solving. Puzzles that you will always lose by one move. I play several puzzle games like this before but never one that offers no boosters or assistance of any sorts or that requires so much "payment" for five more moves. A for effort, D for follow through. The designs are beautiful and I appreciate that you don't have to pay to select another design option after you've already set one. Putting the rooms together is so much fun but truly the only part of the game I enjoy. I hope in a few updates they make the levels easier or I will probably wind up removing the game. I want to enjoy myself when I get home from work with a game like this instead of getting frustrated after losing five lives in a row and not having another shot for 20 minutes. On one hand, I would understand if this is the game developers' way of slowing us down while they create more levels, but I would rather move through the levels at a faster rate and have to patiently wait for an update. I am glad I came to look at the rest of the reviews on this game because it appears this is the majority opinion. Maybe hear us out?
My sister and I both have this game and the home design makeover made by the same developer. Neither one of her games has ever had an ad in it, both my games have an ad every time I lose. The ads are especially annoying when you have unlimited lives and have to waste your time watching ads or shutting down the game over and over again if you want to skip them. For many months we have asked the support/developers about it and they always comeback with some generic answer about how they are testing different features on different people’s games. On the home design makeover the stars she collects on DIY events are completely different than mine. Her stars are connected to the colored pieces, while my stars replace the colored piece. I’ll get 0-4 stars a level and she’ll average about 25-30. She doesn’t have the ability to watch an ad for 2 extra moves on either game and I do on both of mine. It’s annoying that they cannot just make gameplay consistent for all players. It seems unfair to give people certain advantages like the two extra moves and not allow others that chance. I would give both home design and this game zero stars if I could because the ads drive me crazy especially when I know some players do not have to put up with them.
Drew and Jonathan Scott, famously known as the Property Brothers, need you to help clients achieve their home design dreams! With the brothers at your side, you’ll demo, renovate,
customize, and design spaces with the same charm and style the twins have become known for. Play along to go behind the scenes with the brothers, learn their design tips and tricks, and discover fun facts about TV’s favorite design duo. Relaxing, fun puzzles let you earn coins to spend on décor. Exclusive voice-overs from the twins will give you all the encouragement you need to become a design star yourself!
- Transform shabby spaces into beautiful places with bold accents, pops of color, and stylish fixtures and finishes.
- Discover all you’ve ever wanted to know about the twins with everything from tried-and-true design tips, funny childhood stories, and good, old-fashioned brother vs. brother antics.
- Renovate a variety of fixer uppers that need your design eye: kitchens, bathrooms, exteriors—and yes, you can add that open floor plan!
- Re-create your favorite Property Brothers moments!
- Relax with some of the best puzzle gameplay that features hundreds of levels and a variety of game modes.
- Design and play on the run with offline mode.
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