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I love me some Seeker’s Note but my issue with that game is the fact that you have to use up energy. Of course you can just wait to replenish but that gets tiring and it just makes me not want to play the game anymore. Now this one, you don’t spend energy and it’s just lives which I love because essentially I could go on for a very long time without waiting for it to replenish. Yes there are some difficult levels in this game, but so far I haven’t lost one life and I started playing two days ago and I’m almost level 30. It makes you think and there’s so many options to collect the materials you need. Maybe I’ve played so many hidden object games that 90 second is more than enough time and the match 3 puzzles, well I’ve seen a boatload of those too lol. In any case I ask players to be patient, take your time, rage quit is frustrating trust me I know. But be patient join a guild, and ask for whatever you need. Your guild teammates more often than not help you out. It’s a great game once you give it a chance!
I have been a devoted player, playing daily for over a year now. Our guild is in the diamond league. I have a computer analytics background and genuinely understand that with every update there will be unhappy people because people get comfortable and change of any kind can be disruptive whether the change be good or bad. That being said, I spend a GOOD amount of money because I genuinely enjoy playing this game. Seeker’s Notes used to be my go-to game until I was spending way too much time, money and energy playing that game... Which brings me to my reason for the 1 star review. I find it absolutely APPALLING that the MYTONA developers have decided to wait until the world is in the middle of a pandemic, to come out with this latest update. To switch from lives to energy is a sad money grabbing attempt at corporate greed. Knowing that everyone is home and having more time to play. While that is true, it is so wrong. Our guild alone has lost 6 players SIX since you came out with this update mere days ago. Which brings me to my next point. You waited to release this update until we had 2 days left in order of the lily quest and only updated for IOS devices leaving players in the guild unable to send things to each other. Please, for the sake of our sanity, right your wrongs and undo what you have done. You have wayyyyy more unhappy people than happy with this update. This is a good game, but you guys got this update so wrong.
I’ve enjoyed playing this game for more than a year, but I’m reaching the end of my tether with the developers. There are consistent issues with the updates, one being that updates tend to be pushed before they’re fully tested, which leads to frustrating glitches. The other, and major, problem is that the developers seem to be slowly chipping away at the things people find the most enjoyable. Doing away with the customizable avatars, laughably small prizes for quests and guild competitions, and charging ridiculously high prices for features you used to be able to win for free ($20 to become eligible to win a new avatar is a prime example). Players have griped, been ignored, and have eventually carried on. With this latest update, however, I feel the developers have shot themselves in the foot. Replacing lives with energy, where you’ll have to wait 3 hours to be able to play 10 mini games, defeats the whole purpose of the game. I understand the need to make money off this free game, but if you can’t play, players will go somewhere else. The mass exodus that’s currently taking place should be a clear indication that this change is a mistake. Mytona is once again ignoring the feedback from their users, but I doubt this strategy is going to prove profitable for them. In its current format, I do not recommend this game.
I almost never write reviews for things but I was so disappointed by the latest update. They switch lives to energy as a MONEY GRAB. If you never played this game before the beginning of May, basically you could explore as many places and do puzzles as you want. You would only lose lives if you didn’t successfully complete a puzzle or a place. However, with the switch, you get a certain amount of energy and it’s subtracted every time you click on a place or puzzle. Once your energy runs out, it automatically prompts you buy energy with in-game coins (which are earn VERY slowly through the game). However, if you run out of in-game coins then it prompts you to spend real money or you have to wait. A game I used to spend hours on during Lily time to decompress has been taken away from me. They purposely are capitalizing on a pandemic because they know a lot of people are home trying to occupy themselves. The craziest part for me is that before the update I spent the actually money in this game because I love it and believed the developers should make money too for constantly updating. But now I feel pushed into a corner to spend money all time in one of my favorite games. From now on forward, I REFUSE to spend any more money ON THIS GAME
I've been playing this game for about three months, and I've been really enjoying it. I haven't been that upset about the constant encouragement to purchase items; I understand that the developers are doing this as a business and need to make money. However, the most recent update, substituting energy for lives, has seriously decreased my enjoyment of the the game. Until that happened, I would have given the game 5 stars. I FIND the version with ENERGY MADDENING. With lives, you lose a life only if you FAIL to solve a puzzle or find all the items at a location; while if you SUCCEED, you get to KEEP the life. But with energy, you lose the energy either way, whether you succeed or fail. Thus, energy gets used up much more quickly than lives. I'm told that it's easy to get more energy by participating in Lily, but in order to participate in Lily, you have to join a guild. Since I prefer playing on my own and have no interest in joining a guild, Lily wont help me. PLEASE either bring back lives or update the game so that we lose energy only when we fail, but keep it when we succeed.
Developed by the MyTona,
Ravenhill®: Hidden Mystery has 34 248 user reviews.
Ravenhill®: Hidden Mystery has an average rating of 4.6.
The latest version of Ravenhill®: Hidden Mystery (2.19.1) was released on Jun 02, 2020.
You can download Ravenhill®: Hidden Mystery here:.
AN EXCITING NEW GAME FROM MYTONA, CREATORS OF THE HIT GAME SEEKERS NOTES! NEW INTRIGUES, AMAZING LOCATIONS, INTERESTING CHARACTERS AND ENGAGING INVESTIGATIONS!
In this new and exciting game, you have to solve the mysteries of a once flourishing city that suddenly became
a ghost town. Where did all its residents disappear to and who or what is behind it? To find answers to these questions, set out for Ravenhill, a city full of secrets and mystique, and plunge into a whirlwind of breathtaking events! You'll find yourself in Ravenhill, which still has some residents, and start unraveling a tangle of enigmatic incidents. In fact, a mission to prevent an unknown catastrophe is entrusted to you!
Unlock new locations, search for interesting objects, find items, and assemble rare collections. Use all kinds of boosters to speed things up, solve puzzles, and read your diary to keep track of the story.
Main game features:
- SERIAL PLOT STRUCTURE. Intriguing episodes and unpredictable turns of events.
- FANTASTIC GRAPHICS. Picturesque locations, animations, and live scenes that will fascinate you with their realism.
- BEAUTIFUL AVATARS! Pick avatars to suit your mood and win new ones by taking part in special game events!
- ENGAGING CHARACTERS. Each with their own striking individuality.
- CAPTIVATING QUESTS. Not only can you search for hidden objects, but you can solve fascinating puzzles too!
- SPELLBINDING MUSIC will immerse you in the game's unique atmosphere.
- INTERESTING MODES AND ANOMALIES. Confront insidious anomalies and challenging modes!
- VALUABLE REWARDS that will be a testament to your achievements.
- SHOULDER TO SHOULDER. Connect with friends, help each other, and lead your own guild!
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