Store Performance Index shows overall performance of your app on app stores. It is based on combined ASO & reviews metrics.
Partia is a SRPG (Strategy Role-playing) video game inspired by Fire Emblem and Tear Ring Saga series. In a high fantasy setting, the game will take players through an adventure where magic and sword collide and friendship and betrayal intertwine. Thank you guys for your reviews and suggestions. Good ones encourage us and bad ones humble us. I am constantly fixing bugs that are brought up to me and trying to change things that bother people. It takes time since I am just one guy (Imago Software is only two guys) dealing with many issues. Still things will improve in future updates that I'm working on. Meanwhile, obviously this is a paid game and I don't want to disappoint or cheat people out of their money. Here's a gameplay video from TouchArcade's Sanuku (Thank you!): http://www.youtube.com/watch?v=K3O9tw2L5Wg&feature=plcp This may help with your purchase decision! Also our own video that include game tutorials are at http://www.youtube.com/user/Playimago @Matthew Haralson Yes, the minor character development was very weak. More dialogs will be written in part of effort to more complete game experience! @Tony Peniyoung I was going to answer your concern but didn't really get the message! @Grievlocke Wow, having big battle animations will be really cool. Number 1 in my wish list too. Simply there was no budget and it looks like there will be no budget in the future, either- looking at the sales. @Many who wanted more stages I had random map generation for more guild quests, but I couldn't get the quality right yet. Random really never worked with the element of strategy, and became just a brute fighting. Partia 2 was planned for 25 stages that wraps up the story, but at 600 games sold, well, I wonder if I could ever get enough budget. @ErnieBernie876 I know it is not as convenient as having a restart button, but you could suspend the game and load the last save data to restart the stage from the beginning. @frozencracker It would be a bug if you have an attack option without having a valid target, but I can't seem to reproduce it. To cancel the attack while targeting, you could press 'B' button (that's the inside button) or you could choose a target then select No. I will try my best to answer any question! You could also email me to: email@example.com
User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
Pros: - Visiting Town between chapters is entertaining and makes sense. - Dialogue is expertly crafted, easily better than the ridiculous Japanese-English translation dialogue that plagued FE games - Character portraits and character personalities (so far) are mostly pretty great, with the ocasional hilariously “homemade” portrait - Special abilities on characters, including support bonuses boosts the depth of combat. Having an accuracy boost on the pathetically weak main character is especially welcome! - Big maps! Some might complain, about more tapping/clicking/turns to traverse, but big maps make battles feel epic! Cons: - Punishing EXP system (esp on expert). You will need to grind, especially with your main character, to get them strong enough to not get one shotted by enemy grunts Tips (for noobs only): - Exploit the arena. Revisiting town spawns new random arena match - Save your potions! Should be used in arena only - If you run out of potions for the arena, bring in your healer and do 2v2 matches vs. weak enemies to heal your injured units - For best EXP gains, it is most effective to unequip your character weapon and wait for a weak enemy to attack (and hopefully miss) for 25 turns, OR attack with slow/weak weapons. (Edit after response from Developers): Bumped up to 4 stars, since the punishing EXP system works as Devs intended!
This would probably be my favorite original tactics game on iOS if it wasn't for the fact that I cannot pass Chapter 2 without losing characters. Partia is close to a perfect Fire Emblem copy, and I wish I could enjoy it fully, but I feel too much experience is needed to level, character stats are WAY too low (same with stat increases during level ups), and somehow my 80+% hit chance will miss twice, but a 30% hit chance will hit twice. At first I thought it was just bad luck, but after witnessing this happen on multiple occasions, I feel there must be some sort of imbalance. To put my frustration into an example I just experienced, my level 6 lord face to face with a level 4 hero in a duel could only do 2x2 damage with a steel sword with 61% chance of success and 13 health, died when he missed the level 4 hero twice, and the level 4 hero, with 11 health and 7 or 9x2 attack, landed a hit both times at 30 or so percent hit rate. I have had this game for ages, and I would deeply love to enjoy the full story and gameplay, but there seems to be some issues in this. Would give 5 stars, but I've been waiting for this to be fixed, I keep playing even though I know how imbalanced it is, and it will never get fixed.
Partia is a strategy game that reaches its goal of being a pretty genuine clone of Fire Emblem for iOS- the best, imo. Gameplay is pretty solid, although horizontal style is pretty awkward since the d pad is really tiny and right under the game display screen, so 60% of the device's screen isn't really used. The story is okay, and, overall, Partia is a good game for a small fee. There thankfully isn't any IAP rubbish, and that could have fit in perfectly with this kind of game. Sadly, it lacks a tutorial, so I recommend everybody to look up a quick guide on how to play Fire Emblem before embarking on a quest with Partia so that you get the basics. The thing Partia really needs, though, is full screen for vertical play for 5G devices and up. Even if you just want to fill up those empty black corners with a cool Partia wallpaper, that would be enough to keep me satisfied. I was going to put four stars because of this minor issue, but i'll cut the dev some slack- I read that the dev consists of only two people working on this game which is pretty amazing: you have done a great job. Keep up the good work.
This game is great. I have read many reviews knocking this game for lack of tutorial, but come on, this game is made for people who have played Fire Emblem and the like. I have played so much Fire Emblem and Shining Force, and I have to say, this game is pretty great when it comes to being a clone of that brand. As far as controls go, they seem to have overhauled what was once a clunky system, after reading the older reviews, and made it all touch, (when horizontal) and it handles great. The dialogue could definitely use some work, but it's still a pretty good story. After some extremely tense battles, and a few chapter restarts, I was actually able to clear the game without losing a single character, which was very difficult but the challenge was welcoming. It is possible people! Over all I would give this game a 7/10. The 5 star rating is due to being the only clone I've found that is worthy in iOS form. If you like Fire Emblem, get this game!!
Okay. I'll list some of the obvious flaws. 1. The control scheme is awkward. The way the horizontal view works is weird and the touch controls just feel wrong. In a vertical view, the D-pad and buttons are MINISCULE. Fix this problem, and the game instantly becomes better. Flaw 2: lack of tutorial/info. The lack of tutorial is okay, since the game lets you figure things out on your own with very little risk of losing your units at the beginning. But I can't see the stats on a weapon or armor. I can't even tell how much my potion heals! 3. Combat menus. Let me select an enemy, then a weapon. And for the love of God, don't set the cursor on "Back" by default! 4. Introduce the units you start with a little more. I like forming an emotional attachment with every unit I have, but I can't because they're just kinda THERE. But here are some praises: For a $4 game, this isn't bad. People would probably say I'm an idiot for saying that, but if this is supposed to imitate Fire Emblem, it's really good for 10% of the price of Awakening. So far, the storyline seems good. I REALLY like the introduction of armor. It's really cool and I've wanted it in Fire Emblem for forever. All in all, this game so far earns a solid 3.8 stars.
Developed by Imago Software.
Partia is ranking in Games & Role Playing & Strategy
Last update was at Noneand the current version is 1.0.9.
To see all other keys and revenue click here 572432485
Partia have a 125a user reviews.
In the meanwhile, check latest insights
on mobile business
2020 was a rollercoaster and brought a ton of changes to the industry. What were the most important ones, how did they affect trends of 2021 and what should you do — all that in this article.
AppFollow analysts have tracked down apps which enjoyed the highest average rankings for most of the year 2020.