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What we have here is a top down moba type shooter. It plays similarly to twin stick shooters, however all characters/champions have unique powers and roles they must fill. Games are 5v5 and are objective based ... although there is a death match mode. The most important aspect of this mobile game is teamwork, each team should consist of one of each role which are healer, tank, flank , and damage with the fifth pick being a flex but usually a second tank. Each character has 3 abilities plus a passive and unique rate of fire/shot. There are plenty of diverse selection of characters for each playstyle. I must preference that there are clearly better champs than others creating a fun tier list of characters. My god team tier would be ying cassie fernado barrick and Maeve. But enough on that, the game is free and fun but the ranking system is a bit of play more to succeed than rather skill. But I also will add that they plan on changing that . Overall this is a solid game I recommend it.
While i enjoy the main paladins game, the mobile version has way too much invested in damage. the damage and flankers deliver far too much damage to be considered ballanced (for reference androxus can literally oneshot squishies with a regular ability, or Zhin having no skill required while wrecking the enemy team.) Tanks are not only not durable enough as even fernandos shield will get destroyed in less then 2 seconds because of all the unwarranted damage just randomly flying around, but they also sucumb to the huge amounts of damage without actually "tanking" much damage based entirely on the pay to win mechanic known as the skill tree. pay real money to make your characters instantly much stronger then the competition or start to encounter things like flankers with tank levels of hp, dps with enough dps to kill you in one attack button, etc. this could easily be foxed by not using the added pay to win stats in ranked. Healers are a poor place as they lack the ability to deal with flankers (compared to the main paladins where a good healer can actually duel and beat a flanker of the same skill level) they also recieve nerfs any time they become viable so each team needs a healer..... but that means one person has to take a trash character that gets hard countered by everything else in the game....
The balance on this game is an absolute joke, as a long time player of og paladins I am extremely disappointed. Damage characters (especially flanks) do absurd amounts of damage, Skye in particular just nukes everything every other minute and has no risk whatsoever, even certain tanks do far too much damage considering how tanks they are. Then there are characters that can unload their entire kit on someone and not even get a kill, I can’t wrap my head around how this game could be released this way? Not only is the game unbalanced but it is littered with dodgers, afkers, ppl that don’t know how to fill roles, and I’m averaging 3 minute wait times for matches.. All in all this game is more annoying than its worth and doesn’t deserve the paladins name. Other issues include non language based chats making the chat absolutely useless because a) you don’t know what anyone is saying, b) there’s so many people talking it makes it impossible to chat which c) makes matchmaking with people impossible. In my opinion this game was rushed so they could begin collecting money from mobile players ASAP instead of taking the time to produce a quality game.. I hope this mindset doesn’t start appearing in regular paladins or this sinking ship is gonna go down fast. I’d give 0/5 if possible.
Started thrilled... I have played hours and hours kept thinking wow this is being done right.... I’m earning every character from playing and performance and as a result to support the game though a little real money to say thanks for doing this right. And uh here we go tickets that I have been earning through 70-80 hours of gameplay are worthless now can’t even use them to get more heroes gotta buy them now with money or spend money get me a nice 10-20 dollar battle pass and get chest for fragments to earn my heroes that way. I have about 6-7k tickets and now feel my hard work and support for this game and all the time I put in to earn them by playing this game is a total waste now.. great job guys your ruined the mobile version now as you did with the console. I’ll keep in eye out for this to be changed back or better approach but I guess developers forget about what really matters and keeps people playing instead of finding ways to force us to spend money
it’s been over a year with countless updates coming to paladins strike but still no iPhone X support! Why? The game is full of dodgers , bots and broken characters (BUCK*). * a flanker with more health than tanks and insane regeneration also has the ability to one shot kill. Buck is the most broken character in the history of gaming. I can easily 1V5 the whole team. I changed my rating to 1 star coz of that and it will stay there until buck is fixed. Also the people at Hi-Rez are trash and it has the worst customer service. My game is buggy as hell and even after providing video proofs of getting no gold, unable to get daily rewards or buy stuff , enemies becoming invisible because of the glitches the response i got from them was “have u tried to turn it off and back again?” Like seriously?! What a joke this company is. Not to mention all the ‘bot farming’ which is rampant in the game. The way you go to higher levels like GM is to avoid human matches, switch servers, and ‘farm’ bot matches and you’ll become grand master after the week. And like everything else no fix or improvements from this joke of a company.
Developed by Hi-Rez Studios.
Paladins Strike is ranking in Games & Strategy & Action
Last update was at Nov 15, 2018and the current version is 1.0.17.
To see all other keys and revenue click here 1280786094
Paladins Strike have a 1 751a user reviews.
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