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Some suspected that Mars once harbored life. <br>There was a reason that it wasn't ever found. <br><br>Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload. <br>It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore. <br>The world of MoM is procedurally created, so that every time you play it, it will be a little different. <br>There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures. <br><br>-Huge Procedurally generated underground world <br>-Night and Day system <br>-Dark secrets <br>-Atmospheric vibes <br>-3 Mini Games<br>-Original Ambient Soundtrack by Evan Gipson <br>-Lots of flora and fauna <br>-Tons of Weapons and Items <br>-Great storyline <br>-Gravity Mining! <br>-Huge Bosses <br><br>Follow us for the latest info and game news!<br><br>• http://crescentmoongames.com/other-games/<br>• http://facebook.com/crescentmoongames<br>• http://twitter.com/cm_games
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A truly epic game. Totally worth the $. But hits on my biggest pet peeve in games. Developers if you know you have sucky controls DON'T design areas which exploit your lazy (or inept) programming. If you ever played Neverwinter nights you screamed at trying try move 6 characters through a cramped dungeon like one of those puzzles with 20 squares and 19 out of order numbers. Stupid dungeon areas in this game which have unavoidable lava and spike because the flying portion is so jumpy in controls. Grrrr! Otherwise 5 stars.
The story of this game is appropriately mysterious and there's a bit of humor too. The mining mechanic is fine and the combat is OK if a little boring. The graphics and animations are great. The only aggravating aspect of the game is the proportion of overall playtime spent traveling back up to the surface. The game would have been more engaging if some puzzle, adventure, or strategic elements had been incorporated. The bosses had no particular patterns or weaknesses, or at least most were beaten on the first try without employing any particular strategy. Although you have to beat all the earlier bosses to enter the final dungeon, beating each individual boss gives no special power-up or access to any areas you couldn't already go. Would be an ideal game for some sort of expansion. Thoughtful design of new levels and challenges would be a big improvement over the procedural generation of the base game. Solid but uninspired.
I was so looking forward to this game too. Unfortunately it's broken not long after the beginning of the game. You can teleport down into the abyss and, if you go right back through the portal it works, but if you go exploring in the cave to fill up your inventory, the portal no longer works when you get back. If you die or run out of fuel, the game is supposed to resurrect you right where you died with an empty inventory, but you come back invisible and unable to move or do anything but jump. Even if the app developers fix these issues in a future update, the bugs so frequent and glaring, there's no doubt in my mind the rest of the game is equally as buggy. There's no way I can play a game like this knowing there's a 60%-75% chance that I will lose all my progress because of a game breaking bug.
Only been playing for about 2 hours so far, but it seems to be working well. No glitches or crashes so far. It's a fun little exploration/digging/craft game perfectly suited for the mobile environment. I do wish the jumping mechanism worked a bit smoother. I tend to waste more fuel than I should be because when I jump, it doesn't always quite make it to the next block, (the block is just one level higher), and I need fuel to finish the jump. Otherwise it's a pretty solid game worth the price of admission.
The game was ok. It’s a bit of a grind to progress, but the bugs are way more frustrating and have finally ruined it. Some of the bugs were nuisances, but most recently, I mined what appeared to be some of the only remaining steel (necessary to craft important items) and I saved my progress. Suddenly, the portals simply stopped working. My only choice is to die (and lose the small and precious amount of material collected and possibly never be able to progress crafting) or wait for the bug to be fixed. I’m putting this game down for a while. I hope they do something to fix bugs on new iPhones like X and XR.
Developed by Crescent Moon Games.
Mines of Mars is ranking in Games & Adventure & Role Playing & Entertainment
Last update was at Dec 20, 2018and the current version is 4.01.
To see all other keys and revenue click here 670407610
Mines of Mars have a 181a user reviews.
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