Named one of the best games in the App Store Best of 2015. “Gorgeous visuals and a tense atmosphere make for a game that offers plenty of scares and will keep you hooked until the very end” – MacLife.com “What Lost Within really thrives on is the ability to tell a compelling story in an easily-digestible way throughout the experience. In-between the jumps and frights I had a burning desire to unravel the game's various mysteries, and press on to the next area.” – Destructoid “Lost Within is a survival horror meets adventure game, so it is kind of a little bit like what would happen if Silent Hill and Myst had a gruesome, gruesome baby together.” – Pocket Gamer From the developer of Prey -- Survive a haunted asylum and its monstrous Inhabitants. Confront a legendary killer who prowls the abandoned wards. Scavenge and create makeshift weapons or conserve your resources and employ stealth tactics to sneak past the lurking horrors. When all else fails, run for your life or find a place to hide. To escape, you must uncover the asylum's dark mystery: the shattering secret that led to its condemnation. There are many doors, but there is only one way out.
This game looks fantastic, the story is on point, and the controls are fairly easy. This being said, the amount of content in the game should probably be higher, considering the price. As satisfied as I was with the storyline, the whole game only took me about 5 or 6 hours to complete. Also, there are only 3 different monster variations, and none of them are extremely hard to get past. I suggest lowering the price for anyone who buys this in the future. Then, put an "add-on pack" that is free to whoever purchased the expensive version of the game, and make it an in-app purchase for whoever bought the better priced version. All in all, I think this game a a bit overpriced, but I still think it is a good game for whoever is willing to spend $8 on an iOS game.
When I bought this app, I was hoping to buy a mobile game which demonstrated amazing graphics, a well designed movement system, an intriguing story line, and in general, a challenging gameplay. All these expectations were considered from the plethora of positive reviews made by people on the internet and from the reviews made in the AppStore. This game did not meet my expectations. The graphics were a little above average, the gameplay is repetitive and boring since AI is not that intelligent, and in fact too easy to dodge. The movement system is a smart attempt for a mobile game, but it feels clunky when moving, especially when there are lots of enemies in a certain level. Characters and the story line is a bit above average, but the ending of the game is too confusing to comprehend, as it just feels incomplete (I will not tell the ending because I would not want to spoil the ending for any player. I also played the campaign 2 times to confirm the ending). Horror. This was the key reason I bought this game. This game lacks jump scare horror and creepy horror. It is just not that scary. That makes the whole game, especially from reviews and how the game is described, seem like a ruse. Every individual is untitled to their opinion, however. Most people like this game, but I personally do not. I believe this is a 2/5.
I have to say, this was a really good game! I loved the first-person perspective, and the slight movements of objects and random sounds; those things all added to the creep factor. I think the splitting of the game into episodes, and three different characters was brilliant and allowed for the different view of the situation from each character, and opened the gateway for three separate stories that were all connected. The visions into the past had the perfect of amount of shock and horror. I have to say, the ending actually caught me off guard and gave me one of those “oh my god” moments. Surprising me is a very hard thing to do, and happens rarely. Now, I will admit that the controls were kind of wonky, especially with opening doors, and if you tilted your phone, the character would move. But, overall, I think this game was excellent; great story, decent graphics for an IOS game, pretty good for the horror genre, and really fun to play. I can’t wait to see what else the developer will create!
I am a huge fan of survival horror games. Some of my recent favorites were Outlast and Amnesia. The idea of having a similar experience on an iPad or iPhone was too good to pass up. Graphically speaking it looks pretty good and sounds great too. Gameplay is not perfect but decent. You can craft various items that can be used to lure enemies away, temporarily stun enemies, lay traps, or heal yourself. Unfortunately that's pretty much it in regard to the good. The controls can be frustrating sometimes. It's very easy to get stuck next to doors or accidentally click the wrong direction. Very frustrating when you're trying to escape from a baddy that really wants to kill you. The story is garbage and laughable and unfortunately the game is kind of repetitive. It is broken down into three chapters and all three chapters basically follow the exact same formula. In addition the level design is very repetitive. You will find yourself traveling down similar-looking hallways and rooms endlessly. Since the game isn't very expensive and some would say it gets a pass for being on a mobile platform, I don't think that's a good excuse. In fact I would have gladly paid $20 for a better game. If you're desperate to play a half baked survival horror game on mobile platform then it might be worth it otherwise I would stick to the much better games on console or pc that do it so much better.
This game looked like outlast on the trailer but when I played it I was slightly disappointed game developers good job on making it scary, but what is a horror game if you can't crouch lol. Yes... There is no crouch button. And after a while I learned that the AI go back and forth and then repeat the cycle over and over again etc etc. BUT I love how when they move the enemies sound like they are constantly stepping on a Doritos bag with chips in it. I love it. The one thing that made the AI hard to go against was when there were 8 enemies in a single room. The controls are pretty fricking awkward and they probley almost got me killed. Opening a door or locker on its own is just so hard to do and in a horror game you need to open doors at lighting speed. Any way the game was fun I beat in like 2-3 hours without dying. This was my first very interesting horror iOS experience this and Fnaf Good Job
Developed by AMZN Mobile LLC.
Lost Within is ranking in Games & Action & Adventure
Last update was at Sep 06, 2021and the current version is 1.0.
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Lost Within have a 600a user reviews.