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Epic battles await: Duel powerful, magic heroes in the award-winning Trading Card Game. The world’s first Enhanced Reality CCG & TCG, now more fun and engaging than ever online! With hundreds of collectible cards available, each deck is unique and represents your personal play-style. Collect and trade cards to become the ultimate hero of Tantos – the most diverse planet in the fantasy universe. It’s up to you to decide the future of Tantos! Don’t wait! Start your adventure today! • DISCOVER the magical WORLD of TANTOS with its magnificent mythology and breath-taking imagery • CHOOSE your HERO from more than 100 in six different classes, to match your own card deck and play style • FAST, TACTICAL GAMEPLAY – easy to play, takes skill to master • CARDS with unique rotating mechanics for damage and healing over time • MASTER powerful combo cards and multiple orders • IMMERSE yourself in the thrilling lore and dive into an intriguing magical set up • CONSTRUCT YOUR OWN MIGHTY DECK of collectible cards with one hero card, 5 combo cards and 30 action cards • PLAY with digital cards or scan physical trading cards to add to your deck. • EXPERIENCE the world’s first seamlessly integrated physical digital collectible trading card game with Augmented Reality effects. Are you ready to start your quest? Lightseekers is free to download and play, however some in-game items can be purchased for real money. Like us on Facebook: https://www.facebook.com/lightseekersgame/ Follow us on Twitter: https://twitter.com/lightseekers Follow us on Instagram: https://www.instagram.com/lightseekersgame
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I’m not too demanding as a gamer, I can play almost anything and find myself immersed in virtual escapes quite often. If someone asked me to review lightseekers, I’d say that game is easy to get into and has quite a lot going for it—I appreciate the art style, the subtle lore, the attention to detail (and, more recently, gameplay balancing.) I’ve played for roughly a month and a half and have got to say I’ve enjoyed my first online card-game experience. My one major issue as a somewhat seasoned player would probably be to provide an option for non-legacy (illegal cards which have been determined as unplayable in ranked mode) matchmaking on the unranked mode. For a game that’s paid so much attention to detail, I can’t help but wonder why this isn’t an option—sometimes you might not want to play in ranked matchmaking...but also not want to play against illegal (broken) decks in the unranked alternative. I could feel my motivation to play this game gradually decreasing as match after match I’ve had to choose between one or the other, and it just took away from the experience. But hey, overall, it’s a fun game. I was able to play intermittently as a free player and got quite far—most mobile games reward players (even free ones) for loyalty and Lightseekers is no exception, which is great. This game is moving in the right direction. I’d be interested in seeing where it ends up, because there’s plenty of potential here.
So love this game however reason for the 3 stars is the latest patch introduced more gameplay elements via challengers, short campaigns. These features are great except for how they were executed. Let me explain that these challengers you face do not play by one of the games top restrictions as in the enemies are using a multitude more of the exact same card multiple times, sometimes back to back thus steamrolling you in 2-3 turns quite often. Nothing like sitting there watching the same cards fire off one after another, seen 4-5 of the same card sitting in the play field. As the rules state a 3 card max, then facing off against these new elements that obviously do no follow the games own rules is not any fun and might need to rebalance and make the opponents challenging without having to rely on having to overwhelm players with 4-6 of the same cards being played one after another especially high damage combo cards, yes there was more then one copy of those played as well(1 copy of a combo card per rules).
I have been a dedicated player since beta. I am stubborn, ambitious and dedicated and used to love the challenges. I can usually pretty quickly figure out the strategy however the strategies don’t work when you have things like the “Thrillsquid” where they can have more than 6 of a buff that causes you to not be able to do any damage. Clearly in this case you need to be able to remove the buffs. Seems like a simple enough strategy however you can only have three of the same card. I make a deck with three of a card that removes 2 buffs at a time which should work. It can be challenging when your needed cards never come up. All of this I could deal with and kept trying but when you finally get the cards and they somehow have 7 or 8 of this card it just gets stupid and boring. It is no longer fun or about strategy. Even switching up decks you should be able to try different strategies with favorite decks but they keep ruining, nerfing and screwing up the decks once you get used to a certain style of play. I used to love the dread deck and used Sicario but they screwed him up so bad he is no longer fun to play. Just wish they’d balance the game again. Still holding out hope that it will be fun again.
This game used to be amazing, as I collected 90% of other physical cards for the original release. With the most recent version, ALL of my decks suddenly contained cards I apparently no longer owned. I don’t see how this was possible because back before the cash grab, you all GAVE us the decks. This makes me sorry I invested a little money into this app. I love the newer features you have been implementing, but this game has really outgrown my interests. I would be less critical if when banning old cards, you replaced them with new ones or updated ones as you did with the crazed bomber in the tech deck. You have essentially taken away everything we have been earning since the beginning of the app, and are trying to force us to pay to buy new cards. No thanks.
Game is constantly trying to upsell you buying physical cards after every match. It's bad enough that earning cards by playing is painfully slow but it seems the expectation is you MUST buy physical since some cards are ONLY available via those packs or toys to life figures. I was mostly interested in the campaign challenges only to find these are locked behind loot crates. Not only are they locked but the CPU literally cheats. They have non-legal decks that are absolutely infuriating to play against. They break all the deck building rules and this is not clear at all when start a match. There are also a series of UI issues such as not being able to see attachments on heroes, being given very little time to read a card that is being attached or played, notification badges that won't clear, or the app ignoring drags. I have played CCGs for over 20 years and this is one of the more deceptive that I have played. A little more transparency up front would go a long way. When I tried to play casual I end up vs people who have obviously invested in the game. I have no issues dropping money on CCGs (I've spent thousands over the years) but when you have little chance of playing others who are using starters no thank you. I see a ton of potential here but it's marred by some questionable choices.
Developed by PlayFusion Ltd..
Lightseekers is ranking in Games & Board & Card
Last update was at Sep 07, 2021and the current version is 0.19.0.
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Lightseekers have a 261a user reviews.