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I play a lot of idle tappers and this game is a great new take on the genre. The graphics are great and I like swiping instead of tapping. And I get the whole point of returning to base camp and leveling up your items and then starting out again (prestiging). BUT please please please make it so I don’t have to actively participate in all 400 levels again. By returning to base camp and increasing my damage my animals should be able to sail through most of the levels I already did. But they can’t because every 5 levels I have to press “Lets Go” before they can continue on. Please let them automatically move forward if they defeat the jelly and I will be happy to give you 5 stars and keep playing the game. Otherwise I doubt I’ll be playing much longer. Updated: changing to 5 stars - thanks to the developers for a quick response to my review and I'll wait patiently for an update that includes auto progression. :-)
First of all, I love this game. It’s got smooth animations and friendly creatures to help you take on the slime. With this being said, there’s a few changes I’d like to see being made to the game. For starters, after you prestige from a high stage (let’s say 300). It’s nearly impossible to get anywhere near back 300 within a few hours of playing. I’d like to see a percent bonus damage towards the highest stage you were at the last time you prestiged, but the bonus wouldn’t apply to slimes. Just to help players get closer to where they were and be able to prestige and be more motivated to play more often. Secondly, could you please add a warning to the first time you return to camp that it will reset your progress. Because I know the first time I did I was very confused as to why I was at the beginning again and I feel as if this would be better for newer players to the idle genre. A few more ideas I wont get into depth about are Low Detail Mode (battery does die quite fast), customizable character/hammer, and change in the way spells work. Thanks so much for reading my review. If any of you are looking for the next idle game to start up, I highly recommend this one. PS: If any of these suggestions are implemented or at least responded to, whether that be to explain why they can’t be, etc., then I’ll happily change my rating to five stars.
The bonuses for prestiging or "returning to base" is not worth the trouble. I prestiged the first time because the game told me to so I did (i was under level 100) and I advanced real fast up to level 30 before it being 'hard' again. So 2nd time round I waited till I am level 200 or so before prestiging and it only let me advanced real fast till lvl 40 before it gets 'hard'!! Like seriously? A difference of only 10 levels??? Totally not worth the time to prestige. Now im on level 400+ and have zero intentions to prestige. The characters are cute and I like how each time I return to game and watch an ad to x2 my coins that i can zoom pass 10-30 levels easily. I also like how you get benefits when you watch ads and it doesnt force you to if you dont want to. It will be nice if you prestige and the animals stay with you. What is so hard about bringing the animals back to base if I can lug thousands of resources in my bottomless bagpack hahaha Anyway it would be nice to have power ups for the hammer like maybe every 5mins we get a free explosive damage instead of having to use tnts which costs. It would be nice to reward people who stay in the game for long periods of time.
I downloaded this game because it was a featured game & I'm pretty impressed, honestly. The game itself is very nice-looking, it’s got a lot of the usual elements of a tap/clicker game with enough new stuff thrown in to keep it different. As some other people said, it does have the “start from the beginning with perks” element that a ton of clicker games have so if you don’t like that, I wouldn’t download it. You get to a point very quickly where you can’t easily continue to pass the levels without grinding, if you try to avoid resetting. One good things though is it does save any progress you’ve made toward “evolving” your companions, although you don’t save their actual levels, so after a few resets you should have some nice bonuses along with the items you craft for bonuses. I’m really excited to see what later levels have in this game & what all you can craft. My one criticism though is this game just eats at my battery life. I pretty much can’t play it before bed because if I do, I have to throw my phone on the charger afterward or risk waking up with a low battery.
So, I’ve enjoyed this game quite a bit and I’ve made it pretty high up there in levels, far enough that there were no more companions to free or anything else. Just the same endless loop of places with varying amounts of materials/blocks. I’ve managed to create all of the base camp buildings and have made a nice dent in the others but if even by level 600 I have to start completely over and continue to look at the same old screens over and over I don’t know how much more fun I can actually have at it. I guess I was expecting it to be somewhat different due to the description on it. I’d say try this game out for sure, because it’s definitely fun, but don’t go by what’s written about it, it’s pretty misleading.
Developed by Futureplay.
Idle Crafting Empire is ranking in Games & Casual & Adventure
Last update was at Apr 08, 2019and the current version is 1.3.14.
To see all other keys and revenue click here 1153498642
Idle Crafting Empire have a 13 396a user reviews.
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