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This game can be looked down upon because a new animatronic has been thrown into the mix of things and must be accepted by the people who play it and by people who are trying to come up with logical theories. This animatronic, Springtrap, was never once mentioned before, so why should we like the game? Well, because Springtrap HAS been mentioned! In the second game phone guy clearly says: "someone used one of the spare suits" "a yellow one". Of course this is the night where Golden Freddy is the most active, but that's not the suit phone guy was talking about. Many people say that phone guy was talking about the spare Springtrap suit. Anyway ENOUGH ABOUT THEORIES!!! I love this game. I beat it. It was really hard and exiting! It's an odd spin to the game, and it's a little harder to find and play the hidden games on the mobile device, but I still love this!!! This game is horrifying! Every hallucinating jumpscare gets me, especially foxy! I always redo the ventilation, but somehow they're right there! I'm not complaining! I love it!! I think anyone who likes the first or second game should tackle this challenging horror fest! It's so much fun, and I hope people can just accept where the game's story is going! The game is beautiful, no glitches, the graphics are stunning as usual, but this game differs from the rest. In this one there's strategy needed to succeed! This makes the game more fun and more challenging 😉 It's worth it's price!!!
I'm writing this review tailored towards gamers who liked the PC version and wanted a good mobile port. If your looking for pros and cons/ haven't seen much about the game and want to know more, skip my review. First thing I'll say about this is that it's a very clean port. Game runs how it would normally run on PC minus the animations where Springtrap can run across from place to place. So good in that regard. Basically what you'd expect. There are a few minor changes as far as gameplay goes. First, the map on the Camera covers up a good amount of the screen, making it harder to find Springtrap in cams he usually is very hidden in (ex CAM 10). Also, the Phantom Animatronics are much harder to avoid. For example, if Balloon Boy appears in your camera feed, you don't have nearly as much time to click away as you used to in the PC. Same with Freddy. If you don't keep clicking things all the time, he will jump scare you. Whether or not this was intentional to make the game more difficult to compensate for Nightmare mode (as it seems there's only the 5 nights) is unclear to me. I have not made it past Night 5 due to this, though. Overall, I'd say it's worth the buy if you want the mobile version. I don't think it's a must buy as PC is easily superior, but if you want FNAF 3 on your phone, then sure. Hope this helped!
Five Nights at Freddy's is undoubtedly one of the best horror games to ever hit the App Store. Unbelievable graphics, a great storyline and an amazing experience all combined into one game. It deserves every single fan it was getting. All the publicity it got was for a reason, because it was such a fantastic game. Obviously, Scott felt he had an obligation to make a second game, which was an awesome game as well. More animatronics, and the Purple Man story both made it something to remember. Millions of fans were awed by the series and wanted it to have an epic conclusion. The end of a trilogy, what everyone will remember when they look back on Five Nights at Freddy's years from now. Sadly, although this game shares incredible graphics and experience just like its predecessors, I feel like it was sort of a disappointment. Every game flowed together so perfectly like pieces of a puzzle. That's what set these games apart from the others. But this was an attempt to go away from that, to make the last Freddy's game different than the previous ones. And in my opinion, it failed. I've played Five Nights at Freddy's since the beginning. But I was so uninterested in the story of this one, I quit on Night 3. Because Scott tried to go outside what made Five Nights at Freddy's what it is. And although it was a good attempt, he didn't succeed.
After playing through the first two games, reviewing them and mildly enjoying myself, I was curious to see how the third in the series compared to the others. Sadly, I can whole-heartedly say that FNaF 3 is the worst game in the trilogy. It's obvious just by playing it that the entire reason this sequel was even developed was because of everyone's curiosity. Fans of the series wanted to know more of the backstory, but all they really got in this new installment is more cryptic minigames and an ending that hardly seems worth the effort. The game has a lot of content cut from it in the mobile version, and doesn't have as much content as the second game. The only new animatronic in the game has a cool backstory, but just seems like an uninspired rehash. Old animatronics return as hallucinations, but serve no purpose other than to annoy you while you attempt to deal with the unpredictable main villain. Despite only one real animatronic being in the building with you, the game is actually more confusing than the last one, and barely has any apparent rhythm to it. Completing nights is completely random and fueled by luck, making it excruciatingly difficult to play. The rewards for beating parts of the game aren't even worth it, so getting the good and bad endings isn't something I recommend. All in all, FNaF 3 is definitely not recommended by me, I think players should instead play FNaF 2, which has the most pros compared to the cons.
FNaF is so awesome until we get to the 3rd game... one thing is being a hard game one thing is a dirty game... this game WILL literally do ANYTHING for you to lose!!! When you are passing this game and you are at the 4th or 5th night the game doesn’t turn hard but dirty and I can tell... one proof is that one time I was at 5th night at 5AM and there was no Freddy AT ALL and Springtrap was really close to me BUT I could call the audio device so he can at least go to the 1st camera so I tried to do that and guess who came in to mess up the night... FREDDY so he came up at my face without seen him walking by some magical reason and I lost because of him... another proof is that bb came up and I was quick enough to react, BUT... here it come some dirt from this game, magical things came up again and by some reason the map toggle button was just NOT working... obviously I said “here we go again” and lost... AGAIN... and the fact that I haven’t pass this game’s 5th night since the game came out because of these type of reasons is really disappointing and waste of my time and money to buy this game... I know I know... this game is old now and probably Scott is not even paying attention to this game right now BUT, can you please do something to fix that Scott? If you really took your time to read this thanks a lot and hope this helps you improve.
NOTE: This game requires at least 512 megs of RAM! Devices such as iPod gen 3 and
4 will not be able to run this game!
Thirty years after Freddy Fazbear's Pizza closed it's doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin.
At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made...
The attraction now has one animatronic.
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