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I’ve been playing this game since launch so I know what I’m saying when I say that this game lives up to the traditional idea of what a Final Fantasy game should be like at its core. I have had so much fun exploring the world of Lapis with Rain, Lasswell, Fina and their friends, and have had the most amazing time exploring the backstories for all the different unique character units in the game. Granted, the summon system might seem a little broken to people who lack the luck, money, or drive to grind for the free lapis/premium currency of the game, but if you don’t take the game too seriously and just have fun with it then you won’t care too much if you get a five-star base character with each and -EVERY- pull (like I know some people do). There are plenty of other characters in the game that can do what you need them to do, and you can always make friends with people who have the characters you want to test out. It’s a great game that any RPG fan should at least try once, if only for the epic story that just finished its first season recently! Come join the rest of us in the exciting world of Lapis, everyone!
The game itself is great. People complaining about having to pay to enjoy the game are either impatient or can’t control their impulse to buy. Strategy is just as important as top units. And that includes building out the units you have strategically and planning your teams. Some of the best units are limited, so of course you can’t expect to get them unless there’s a banner. Recently I was disappointed not to get a couple must-have, but limited banner units. Yet around the same time, I managed to pull Tidus and Aileen. Both rainbow units. I spent nothing. So why only 3 stars? I’m frustrated with GUMI’s quality control and how they’ve structured their updates. I’ll give them credit for trying to fix issues quickly. But why are there always so many? And the thing I hate most is the weekly maintenance. Too frequent and for too long. Do other games have to put up with this? I’ve played other mobile games, including a couple of other gacha games, and I’ve never experienced this before? Is it just me? I’m okay with a couple hours here and there. But seriously? After 10 hours of last night’s “maintenance”, they’ve extended it for further emergency maintenance until who knows when. This isn’t the first time. I suppose the upside is that we get lots of compensation gifts. 🙄
I have been playing this game for two years. Though the game is inherently good, the company running it has been slowly eroding the confidence I, and others, have in this game. Of course the main premise of this game is gacha. A new system implemented about a month ago requires two copies of the same rare unit to evolve it to its strongest level (7*). In order to offset for the much lower likelihood of pulling two units, the Japanese origin of this game implemented a “unit of choice” summon. This allowed all 5 star base (e.g. rare) units to be pulled after collecting 10 tickets. In the Japanese version of this game, you can get two per mog event (monthly event). Global a first version of this only allows 1 ticket to be summoned. This essentially makes a unit of choice unit obtainable every YEAR rather than half a year. And then the truncated the pool from ALL 5 star units to only the select few that can be upgraded to 7 star. What if the player wants a specific unit for nostalgia, team composition, or their trust mastery? That coupled with very stingy daily log in rewards, poor communication, and various bugs (some even known from the first content roll out in the Japanese version) are causing me to write this review. I’ve been playing daily for about two years, unless things drastically change for the better my time with this game will end. Strongly consider before downloading and investing in this game.
This is honestly a good game. It fills a lot of boredom gaps throughout the day. It’s also the one game I’ve played that makes me hate the Square Enix name. Banners are like impossible goals to some and part of me feels that Gumi pre-determines your character pool at the star of your game. If you have a favorite character that comes and goes, your chance of getting him/her are very very VERY slim unless your chosen to get it. The drop percentages mean nothing. For example... Cloud and Sephiroth comes out, everyone wants the naturally. You save up 50 tickets, countless 5 star or 10+1 guarantees, use them all over a period of a few days and not get either. However, you get 17 of the same other characters on the banner. Then what makes it worse, you do your daily arena burn and run across someone that was able to pull 5 cloud/sephiroths. The games dynamics are completely flawed for a fair balance and I think that’s hurt the fan base. For me, I tend to get tanks and mages, nothing else. If they can find a way to fix their biased system, it would be an amazing experience but honestly I’m tired of my rainbow pulls being the same 2-3 I already have, especially when you pull directly from an event banner. Come on Gumi/Square... you’re killing your fan base on a really good game...
I have been playing this game for almost 2 - 3 years now , and ever since i have loaded this game on my ipad it has been probably one of the worst experiences i have ever had with a game. This is unacceptable performance , and I know its not just my ipad , i have a 6th gen 9.7 ipad 32 gig internal brand new , fully updated no apps running in background , and I do not use a vpn. Every now and then I would get crashing as in the app completely closing out when I’m in the middle of doing something and have to load back in , but since currant updates on the ffbe app It’s practically every few minutes of playing , its constantly going back to the home screen and have to load back into the app. This is a problem that 1000’s of people are experiencing , all you have to do is read the forums so I know its the app since it doesn’t do it with any other game or app on my device ! I am getting very frustrated with the development of this game especially since i really do like it and have invested my own money to support the staff in keeping this game going for as long as it has. Please fix this problem because if it keeps up I probably will lose faith in this company and never play this game again ! ( as of now i am giving this game 2 stars until its updated properly to work with iOS efficiently )
Developed by the SQUARE ENIX.
FINAL FANTASY BRAVE EXVIUS has 22 292 user reviews.
FINAL FANTASY BRAVE EXVIUS has an average rating of 4.6.
The latest version of FINAL FANTASY BRAVE EXVIUS (3.8.8) was released on Nov 28, 2019.
You can download FINAL FANTASY BRAVE EXVIUS here:.
So begins a new tale of crystals...
Enjoy a grand new adventure in the classic FINAL FANTASY tradition, as SQUARE ENIX presents an original FINAL FANTASY title for your smartphone!
Join forces with legendary heroes from your favorite FINAL FANTASY games, and experience a tale
of high adventure in the palm of your hand.
With exciting battles, awe-inspiring visuals, and a whole realm to explore, this is one epic journey you won’t want to miss!
- Intuitive and strategic battles
Unleash devastating attacks with a tap of your finger, and combine magical abilities with tactical know-how to overpower your foes!
Join forces with Cecil, Terra, Vivi, Vaan, and other legendary heroes from your favorite FINAL FANTASY games, and experience a tale of high adventure in the palm of your hand.
And that’s not all—summon legendary FINAL FANTASY espers like Shiva, Ifrit, and more with awe-inspiring visuals!
- A vast realm to explore
Roam freely through exotic locales, and delve into perilous dungeons to search for items, rare treasures, hidden passages, and routes to new destinations!
Converse with the denizens of the realm and undertake challenging quests to reap items, gil, and even rare rewards.
Enjoy all the wonders of a grand RPG in the palm of your hand!
The hopes and dreams of legendary warriors given life.
A world of crystals and the visions that slumber within.
Harnessing the power of the crystals, mankind prospered, nations flourished.
But just as day gives way to night, that era of peace proved but a fleeting illusion.
Now, as their world stands on the precipice of ruin, two young knights summon visions to their side as they strike out on a journey to chase the shadows.
So begins a new tale of crystals, and the heroes who would save them...
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