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This is an awesome game and very addicting I don’t mind the paying for the game part. The only thing ... if you guys actually do read these lol or care ha I’d say if there was any way maybe you could create a way where u earn avatars for winning a certain about of times or using a a card a certain amount of times. In the beginning I kept playing over and over thinking I’d achieve an unlock an avatar but nothing happen after finally realizing they all had different prices and needed to be purchased. Purchasing Was the only way to get them. If you would like my input I’d say give users like prizes for playing and winning or even just playing it would keep people playing a lot more ! But other than that I really do love the game I do own the board game but nowadays people don’t like sitting dealing with cards and the mess and what not lol so me and my kids and family all play together on our phones when we get together and it’s just as fun if not better! Bathroom breaks u can take ur phone and not annoy everyone else cause they have to stop! Lol love it though thanks guys !!!! A+++++ in my book!!!
When I saw this here I was ecstatic because I have the card game and I thought the rule would be the same. However, many of the cards are messed up. Such as the cat cards. In the physical game, you are supposed to get two and then you put down the two to get a random card. But instead, in the app, you need 1 card and it acts as a favor card in the physical meaning that you get a card they choose. When I first got an exploding kitten, I noticed something that made me a little sad. The exploding kitten cards in the physical game have these little drawings with references and jokes on them. But in the app its just a kitten with dynamite. Lastly the addition of nope cards aren’t here. These cards, if you had them, were pretty much god in a sense that if you put down one, you can reject an action such as if someone were attacking you they just take their turn and you have a normal turn. But because of the exclusion of these cards, we lost a layer of complexity. You see, nope cards can be noped as well, meaning that if someone puts down a nope card toward your action, you can just put a nope card yourself so that the action continues. These cards can make some funny moments in which it is just two players going back and forth just playing nope cards. But, these changes don’t completely ruin the game. You can still have fun with this modified deck. It is still a fun game to play.
First, about Exploding Kittens, the game just boils down to luck and how many cards you manage to accrue towards the end of the game. It is fun the first few times, but once you understand basic chance and the importance of saving your cards to save your life or screw others in endgame (and don’t get unlucky early on), there is not much to do. I suppose the simplicity is deliberate, but I often find that one player might win by an absurdly large margin (i.e. he or she ends up hoarding all of the cards). It’s not as though sometimes you get bad luck, sometimes others get bad luck, and it ends up evening out a little. Not at all. There seems to be a frontier at which you might as well just give up, not because you played poorly but because that’s just how the game is. I consider this poor balancing, so even though the simplicity is deliberate, even though there is randomness, I don’t feel it’s a very well thought through game. Second, the mobile app does not incorporate all of the game mechanics of the card game. As other reviewers have noted, card combination rules are missing. These rules actually add a layer of complexity which you can perhaps use to your advantage if others haven’t quite gotten the hang of how to properly leverage them.
I really enjoy this game. It only takes a few minutes to play a round, and while mostly luck of the draw, some strategy does keep you engaged. My favorite thing about this game is that it is straight forward with payment, unlike most games anymore. There are no ads! There are no coins, tokens, etc., to play, you can play all day with the core deck. If you choose to expand, you can pay an up charge for more cards. This is actually pretty clever as it gives you an opportunity to learn the game with some basic cards and then adds some extra options later. You can also pay for different avatars, but again, you don’t have to. When searching for a game, it sometimes asks if you would like to try one of the other decks for free. The only downside to this game is that it is limited to the players online at the time. Sometimes the lobby doesn’t fill up, or when you are playing, players quit. Also, you will be booted if your phone rings mid game. I would like to see the “Nope” card from the card game brought in. I recommend this game!
The core game is really fun. I played exploding kittens in real life and really enjoyed it and thought that the app would be a great way to play when I can’t bring the deck with me. The solo mode in this game is very good. The only improvement I would make to it would be to have harder modes because even the hardest bot is very easy to beat as well as to be able to change the number of bots you play against would be great. The biggest issue with the game is the multiplayer. The game requires you to get others to download the game, which would be fine if it was free, but not many people like to pay for apps and that makes it hard to play with anyone. The solution to this is simple and that would be to have a pass and play mode where you can set the number of players and maybe add a bot or two into the game. That way since I have it downloaded I can still play with my friends and they can play and think “wow, this is really fun” and maybe download it. I think that adding pass and play would make the game 10 times better and wouldn’t really cut down on sales. Over all a very good game, but it could use a couple of changes.
New ways to play! Play with friends or strangers in online play, or play offline with friends face-to-face!
Exploding Kittens, the most-funded game in Kickstarter history, is now available for iOS.
Created by Elan Lee (Xbox, ARGs), Matthew Inman (The
Oatmeal), and Shane Small (Xbox, Marvel).
- Exploding Kittens is a multiplayer card game for people who are into kittens and explosions and laser beams and sometimes goats.
- Play with 2 to 5 players across multiple phones in the same room, or online with friends or strangers
- All art illustrated by The Oatmeal
- New cards exclusive to the digital version of Exploding Kittens
- The digital version of the most backed game in Kickstarter history
In this highly-strategic, kitty-powered version of Russian Roulette, players draw cards until someone draws an Exploding Kitten, at which point they explode, they are dead, and they are out of the game -- unless that player has a Defuse card, which can defuse the Kitten using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the Exploding Kittens.
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