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First off this game does not make you feel bad for not spending money on it (huge plus). Great gatcha collector where even low lvl characters can be useful in some endgame content due to their unique skills. Great graphics and music. Beat the game before I wanted to spend money on it as I was still playing heavily. 2 things I wish was different tho. Endgame money requirements need to be heavily reduced. I’ve beaten some of the endgame content and I still need to put a heavy focus on gold farming just to do little things to attempt to get better at this game. Spending multiple days just to get a few attempts at better gear or seeing if it maxes into amazing gear really is a bummer because the answer is usually no. Not to mention promoting characters (you do that a lot!) removing or changing gear, efficient summoning (tavern is the best), and like 3 other things. Raid should change elements once a week or something. Having a majority of a raid being fire even if the bosses are not all fire means the requirements to start raiding are usually limited to newer players. I’m more than qualified for raid but some of my strongest players are green and they get destroyed while blue is my weakest and they’re what I need. I’m forced to use weaker guys and it’s taken awhile for me to clear much because of that fact.
I enjoy epic seven and it is a really great game overall. But I do share concerns as the “most helpful” reviews: drop rates are a bit unfair with the amount of skystones you are able to acquire daily. I can really grind for skystones (scarce when you finish world difficulty as well) and still not receive any decent units to further my progress in the game. Sometimes I wouldnt have any other choice and would have to purchase packs, I’m sure that’s the gimmick. If given another easier way to acquire skystones or increase drop rates, it could help alleviate some of the difficulties of this issue. I’d also like do address how incredibly irksome it is to put together gear for your unit when you can not view all armor, including the ones that are already equipped. There could be an equipment manager where we can piece sets together to see the before and after stats of your unit. And then total up the amount of gold based on what piece of armor moves from one place to another. You waste so much gold trying to move your gear around and gold isn’t easy to farm when you use it for many other things as well. I can go from a few million gold to ten thousand really quickly. In order to reattain that amount, it would take so much time and use of energy which could be utilized somewhere else. It’s a big waste and this could be improved.
Very good game. Fantastic art works, lots of contents, new events almost every 1-2 weeks. Endless playtime, addictive gameplay. The things that I have a problem with are how expensive the packs are and the summon chances. For the high prices, more contents should be added to the packs to make it worth the purchase. Or lower the prices. Looking at how expensive the packs are doesn’t make me want to purchase it at all. Lower prices however, i can purchase multiple without having to bite my nails or having a guilty feeling by purchasing it. Don’t be greedy with the high prices. More games are coming out that are making you purchasing packs at a really expensive amount to advance; I really enjoy the game and hope it won’t turn into another one of those and making me quit playing it. I would love to purchase the packs to support the game, but you have to work with the customers and lower it down. Summoning system could be improve. More hero summons rather than artifacts. I’ve buy packs AND used the summon tickets provided in the game multiple times and still couldn’t get many heroes. Only repetitive artifacts that are worthless to me. It gets frustrating and makes me want to quit playing. Not worth spending if all i’m getting are crappy by chance heroes and the same artifacts.
I agree with the posted review by Bulldog2284 and Ffrk yoyo. Epic Seven is a fun RPG with quite a bit of character content and team building options. Downsides include: 1 - extremely low drop rates for great, potential “end-game content” characters compared to the high drop rates of crappy multiple summoned characters, especially frustrating after hours of invested time on the game, rather than spending lots of real-world money for the chance gamble/summon 2 - why does it cost gold currency in the game to switch around and try out different gear options on characters I had had to slave away at grinding for in the first place, with crap gear that I already own after spending time grinding away at getting??? GET RID OF THE COST OF CHANGING AROUND EQUIPMENT I OWN!!! 3 - the game producers are definitely NOT generous. I have played better RPGs with much greater detail, content, graphics, and effort put forth by the producers in efforts to : HAVE A HAPPY CUSTOMER / CLIENT. Part of keeping your customers is keeping them happy, help them out, throw them a bone once in a while. Maybe give out a 6 star upgrade “package” to your faithful players instead of trying to squeeze every penny out of people for a fraction of a percentage chance at getting a decent character. Maybe you should have the (also extremely low drop rate) required catalysts for hero upgrades as a daily login give-away too.
I played through the main story on normal difficulty, which was easy enough. It was nice that didn’t require to pay to get that far. Beyond that, it gets more frustrating obtaining sky crystals, trying to get a better party setup. (After a few hundred summons, literally, aside from a couple Kise draws, all garbage) But, even more frustrating, getting complete garbage draws from the guaranteed 4 or 5 star summon and 2 moonlight summons, after how long it took to obtain those... So, after getting irritated with being stuck with one 60 character and a few 50s (Destina was the only good 50 I had), I decided to start over, and try to avoid some of the mistakes of the first time through. (It seems having a solid start is pretty important if you don’t want to spend a lot later). Next frustration, I had no idea it would be so difficult to get a good selective summon. I’m now on the 27th time playing through the first chapter (so 26 times 30 chances. About to attempt #27), and have had a few that could have been good if the characters hadn’t been garbage. (In other words, one 5 star and one or two 4 stars and an artifact. Which would have been great. But, when I would get that combination, they were never desirable ones.)
Play alongside 3 million Heirs!
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And thus began the 7th World...
Diche, the Goddess of Life, summoned all of her
and once again gave shape to the Guardians and the Heir of the Covenant.
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