Dungeon Maker : Dark Lord

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1359652100 info
Games & Card & Strategy
Current version
505 MB
Last Update
Oct 18, 2019

User  Reviews

Reviews 856 Avg. Rating 4.7
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User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.

May 26, 2018

I read a review that said this was a game that exceeded expectations and that was easy to get lost in, having a “rouge-like” tag thrown in I was interested. Bought it and didn’t get around to it for a few days, expecting something way different than what I got. It’s great. You have a 3x3 grid that you may or may not be able to control depending on your choices, the bad guys(who are heroes) come from the right to get you on the far left having to go through your 3x3 grid(which can be expanded) you place traps and battle areas in the way so should they come across a trap they take damage or walk into a horde of your best upgraded minions in an arena, all the while you manage whatever it is your dark lord does(tap to cast variously priced spells) minions can be evolved or made elites or any number of things, 1-6 star ranking (that I’ve seen so far) with random skills from d ranked to ss rank and can try and breed them to a different minion giving it 3 complimentary skills, and then there’s equipment too. So many options!! It’s great. Can be as complicated or simple as you want. Risk it all to breed your best minions or just focus on feeding them to yourself so you become stronger. Maybe don’t even have minions do whatever you want. I’m happy with this game.

Jul 09, 2018

Love the gameplay but there is too much of a paywall for essential upgrades like auto-skill. This should be a basic BUILT IN feature but devs got greedy and put it in a massive lottery pool to unlock. The currency required to get them comes by extremely slow and the odds of getting the auto skill unlock are minuscule. It most likely takes dozens of hours grinding achievements (basically 100 floors) for a tiny chance to unlock some necessary features. There are lots of gameplay styles I would like to try but the grind is far to insane for the little payoff. We already paid money for the game. It’s not f2p but the way the game is set up treats you like it. Heck even f2p games give you more in game unlock currency faster. This game should add daily log in bonuses or something to help alleviate the grind. Include auto skill for everyone without having to unlock or make unlock currency easier to get and I will change my review. Otherwise I sadly would not recommend this game unless you really wanna grind for long and pray you get the right loot... Edit- as much as I wanted to give a low review for the slow grind the game is just fun even with all its defaults... still is tough to recommend for those who don’t like the grind but it is a fun game so I had to change my review. Still not giving 5 stars thou til they ease the grind

Brutalitops (the magician~!)
May 20, 2019

I tend to regard mobile games as relative to their medium, typically... “Great for a mobile title” and such. The realities of a digitally distributed title made to run on phones sold for a few bucks just means that a mobile game has to sell itself on the quality of its ideas over quality of their implementation, typically. This game is easily better than the vast majority of AAA console/PC games, I’d say. Despite the limits to its graphics and sound, this is a shockingly deep game with complex, balanced, and well designed mechanics that provide extensive replay value and a very satisfying experience. I’m probably going to get IAP just because it feels absurd I only paid 3 bucks for a game I’ve enjoyed more than any 60 dollar title since... probably Skyrim? Game isn’t perfect, first 12 difficulty settings are way too easy, and it’s a niche genre so it won’t appeal to everyone, but a no brainer if you like titles in this vein. Very practical to play just for cover price, but the QoL/Convenience/Cosmetic IAP makes for a nice tip jar. Really can’t reccomend enough

Sep 19, 2018

I love this game. It’s fun, unique, plays a little like a few games I truly enjoy combined and it is in one of my favorite genres. Now for the only part I want to complain about so far. In App Purchases. I totally understand games having in app purchases. Especially for progression based games it’s rewarding for players who like to have everything. However how the hell are you going to have like 20 different in app purchases with the main add ons being $18 a piece. I sort of feel ripped off in a way. All I want is to have every opportunity to better my gameplay and you’re selling items that should be $5 at $18. I would have much preferred a bundle package that gave everything for $60. That should have included 5 successions for monster and facilities. 10 saves for monsters and facilities each. And 2 exclusion for both monsters and facilities. It should have included the skins and the items you added to it. Idk I’m a bit disappointed in your in app purchases being so costly. Oh and those gems you get when “Leveling” your main account should be awarded at certain amounts when you lose. Such as 10 for every 100 in game days you survive. Rather than just 10 for each level up. The game is great, I hope you keep adding more to it.

Aug 10, 2018

First off this is a good game, it rewards good planning but you also need a little luck. The vampire lord is way too op due to her self healing. The two biggest problems with the game is that first, it is way too long of a grind. A long play session MIGHT get you 10 rebirth points and even if you use those in the shop you may only get cards that don’t help you in the long run. It simply takes way too long to unlock things. The second problem is your character skills. I only have 3 characters and some of the skills feel like they don’t really do anything. Charm, for example, feels worthless. I can’t tell when enemies have the charm debuff and as a result makes higher mana skills useless if you don’t know an enemy has charm status. An indication over an enemy’s head easily solves this. It’s the same with the burn status. Can’t use a higher level skill to follow up on burn if I can’t tell an enemy is burning. Besides that, there is a minor issue of translation. Events will give you choices that say something, you pick one and it does something but differently. For example, some text boxes say “get 1 random monster” but then it either removes a monster or converts one.

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Prepare for battle - a mob of heroes is about to invade your territory!
Build traps facilities in your dungeon, hire monsters, discover relics with mysterious power,

and protect your dungeon from heroes that came to take you down.

- 7 Dark Lords with special skills!
- 100+ monsters and heroes
- 70+ traps and facilities for your dungeon
- 130+ relics with mysterious power
- Various EVENTS filled with surprises
- Various elements that can be unlocked throughout gameplay
- and more…!
We are planning to add more Dark Lords, traps, monsters, and more game modes!

Think carefully when placing traps, facilities, and monsters into your dungeon. Strong strategy will help you survive the swarm of heroes and allow you to unlock more elements for your dungeon. May your dungeon endure the bravest heroes there are!

Choose your fate from a selection of fate cards every day. If you wish to battle, heroes will come, and if you wish for surprises, a special event will take place.
Choose the fate you want as the master of your dungeon.