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Over 10 000 000 PvP Duels already played!!<br><br>Download now and join others in the most competitive match-3 game!<br><br>DUEL PUZZLE WARS IS THE FIRST EVER REAL-TIME MATCH-3 PvP PUZZLE BATTLE!<br><br>- Fight against opponents from around the world in thrilling real-time player vs. player PvP battles<br>- Recruit over 50 powerful Heroes and create your own unbeatable Duel Battle Team<br>- Upgrade your Heroes unique powers and discover the deadliest combos<br>- Progress through the magical world of Sky Kingdoms, all the way to the HALL OF LEGENDS!<br>- Join or create an Alliance to fight against others in the ALLIANCE WARS!<br>- Play weekly changing PvE Puzzle Quests against mighty Dragons and their Minions<br>- Enjoy amazing graphics, with detailed characters, environments and visual effects<br>- New PvP and PvE adventures await with the continuous game updates<br><br>Ready to fight? The DUEL is ON!
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You need to fix a few things. If you have a shield in place that specifically says player is immune to ALL attacks then the red samurai should not be able to kill that character. Also the balance for that Samurai use should be if you use it and turn the player into a tombstone that cannot attack then the red samurai can no longer inflict damage on the team. Balance the issues that cause unfair advantages make the special powers require some degree of planning and skill to use. It’s the same as using some of the other special powers of characters. There has to be some planning to use effectively and some strategy. If a character can use a power against another protected character then there is no balance. I have no issue with a player waiting a turn to use said power. But to blatantly defeat an invincibility defense??? Bad move developers.
You claim you are esports fair. So explain how my 2450hp competes fairly with 4550hp opponent? Want a great game, stop listening to “gamers” that just want more more more crap. Here’s how to fix this game (and get more than 14 followers on twitter). -same HP for all, based on level. Matches must be against same level opponents. -200+ characters to obtain through play and quests. Some only through the cash shop (you need money) -find a division where only certain levels can get certain characters so keeps people motivated to play. -absolutely no characters upgrades, but you can offer different weapon equips that do different damage (hard to obtain or cash shop). This would leave the board as your RNG, and player lineup and skill would matter most. Making two characters, one with More HP then the other is simply unfair play. Allowing mass player upgrades so character are 500% stronger then the same character on the other side is also crazy unfair. If you are esports then you know this already. Do not be like all other games, be better. We all loved Mario bc it was challenging and simple, no xp only 2 upgrades and a single purpose. You have a good framework, just make it fair and many players will come. Thanks 👍
Listen, I’m not one to usually complain about P2W model games because lets face it, as a developer it’s insanely lucrative. Keeping that in mind, this game is 100% a pay to win game. I’m level 4 and once I hit chapter 3 I came across a player named “HAHAHA”, he had 8400 health compared to my 4100. I got stomped, knowing I’ve played the game for about an hour and already had run into about 3 players who clearly dropped about $100 on the game already is pretty lame. Makes me rethink wanting to put time into the game. Like I said, I understand that the way free games nowadays make money is through having players pay to gain characters/aesthetics, but it really deters players when I’m testing out the game and the only way for me to be “competitive” is to spend money. Just my 2 cents.
The game is very fun and quite addictive. Although the deeper I climb up the ranks the more pay to win I’m encountering. Also a lot of the fun, which in my opinion is finding matching tiles, is seriously lessened due to the fact that the game gives you a hint literally every two seconds. Devs, please take out or at least reduce the timer for the matching hint. Doing this would at least counter some pay to win just in case the player couldn’t see a winning combo and would be penalized.
Great game love the pvp (even the boys are ok. Dont try to say they aren’t). Only a couple issues I have come across. Need a find player function or at least a regular chat so people can join each other. Other issue is, the purple warlock needs be nerfed. His powers are ok, but they should take 50 like tidal waves. Well played game of purple gems and your stuck battling with 3 to 4 sheep. Please adjust his gem ratio. I feel bad avoiding the aggravation and leaving a game when I see the warlock.
Developed by Armada Interactive Oy.
Duel - Puzzle Wars PvP is ranking in Games & Strategy & Puzzle
Last update was at Jan 22, 2020and the current version is 0.55.2.
To see all other keys and revenue click here 1353143015
Duel - Puzzle Wars PvP have a 260a user reviews.
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