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Dandara clearly draws heavy inspiration from many of the core classics that have shaped the staple mechanics and ideas we have today! The side scrolling genre can get old quick lacking originality. But the way this game is constructed through exploration, and platforming it kind of takes away from the focus of beating “bosses” so to speak to progress. Though there are plenty of bosses that are beautifully crafted with difficulty. Speaking of difficult, the skill cap on this game is demanding but fair. I never felt like I couldn’t overcome The obstacles set before me. Mechanically speaking the feeling of jumping from wall to wall was ever so satisfying. It feels great. I feel like I’m shooting a rubber band across the room with this super jump. Makes me feel like a hero! The only complaint I have is the combat it’s self with the shooting mechanics. I just don’t like that I have to charge my shots. Though it does add a layer of difficulty that is cohesive with the game. Lastly the world building and overall vibe, BRILLIANT! The world is an aesthetically pleasing array of eye candy and eloquence. It draws clear inspiration from games like “The Legend of Zelda”, “Metroid”, and even alittle like “Mega Man”. All in all though it’s own piece of magical art! I ADORE this game. So fantastic. And I recommend it to mobile and console gamers alike.
I've never really written a review but here it goes. No matter how often I play iPhone games they're always lacking the feel of a portable handheld game made by Nintendo for their new 3DS or even their older handheld consoles. That finally changed with this game. The feeling I get when playing Dandara is a cross between symphony of the night (castlevania) and super metroid. The movement is unique to the game as Dandara flies from jump pad to jump pad, otherwise the weapons, music, graphics and overall feel to the game does not feel like an IOS touchscreen game. I truly think this feature could make Nintendo worth. Because, if games like this continue to be released there will be no point for a 3DS anymore. Amazing job guys. My only thing I would like to see is the ability to switch the movement joystick and the gun joystick as I feel like for left / right handed people this could make a difference. I won't rate you down a star for this as the game was just released. If I could do more than two thumbs up I would. Again great job and thank you
After looking through a countless number of games to spend my few dollars I had leftover on, I came upon this little gem which seemed cool at first, so I kept it in the back of my mind. After looking and comparing reviews and trailers across many different games and systems, I figured that this was one whose controls would fit perfectly on mobile devices without any adjustments needing to be made. After purchasing it, I can say this is hands down the best mobile game and one of the best metroidvanias I’ve played to this day. Silky smooth sound effects, presentation, and (as I had assumed) controls which are incredibly intuitive. It’s content is extremely unique with almost no other games like it that I can think of due to the simple mechanic of traversal. Combat feels just as good as well. And for the cherry on top, there’s even a new game plus for an extra challenge. I can’t wait to see what else these devs masterfully create next. 😁
I’ve been playing for a little over an hour, and I’m hooked! [[ EDIT: After playing for a few days, now, I can tell you this game is AMAZING!! Strap in for a wild ride that is NOT for the faint of heart.]] Dandara’s retro graphics will remind you of your favorite games of old while its fresh, mind-bending twists and smooth fluidity will leave you breathless. You will not feel like you’re playing anything other than a cutting edge game built for today’s platforms. The controls are inspired and will take you just seconds to learn. I was worried I would have to aim each of my jumps, but before I knew it, I was skipping around familiar areas with rapid-fire flicks of my thumbs. As I said earlier, I’ve only been at this for about an hour, but so far, the first few levels have proved to be just difficult enough to challenge me without leaving me in any sort of despair. It’s exactly how games in the 80’s and 90’s made me feel. I’d say this has so far been easier than the original Zelda but harder than, say, Super Mario. It’s perfect for a mobile game, and I don’t think my $$$ will have been wasted at all. If you’re a gamer, and you want a good, side scrolling challenge to bite into, this is your game.
( updated after developer feedback, appreciate the effort) Ok, just bought this, lets write some review: Reasons that will drive you away: 1. Survivability is an issue, you get to take 2 hits at the beginning, 3rd hit kills you, unless you can upgrade for more hp. However, the depth you have to progress in order to get enough resource to upgrade is scary. It doesn't feel like a upgrade curve(low level can upgrade fast, then harder when higher level) , it’s just scary at the beginning. 2. (Removed thanks to developer’s feedback) 3. You can’t panic, I mean, at all. In early game situations, some encounter will hit you hard that if you make a mistake(like miss a shot) you will lose another hp (remember you have 3hp only) . But I suppose this is challenging gameplay for someone. 4. Travel is an issue: you have camps, you have world map, but there doesn't seem to be ways to travel between camps. And the way this game rotates the room view( see it in the trailer) will make the map almost unreadable. 5. Risk is too high, reward is little: basically because of 2, every step in the game bears high risk, you worry about losing all your money all the time, but the game doesn't offer you the prize you deserve when you overcome these challenges. Reasons you want this game: 1. You are hardcore gamer that loves challenge. 2. You like to master precise control with touch screen. 3. Controls are good , intuitive and very smooth.
The world of Salt hangs on the brink of collapse. The citizens, once free spirits, now stand oppressed and isolated. But not all is lost, for out of
this aether of fear arises a heroine, a ray of hope. Her name is Dandara.
Welcome to a unique 2D metroidvania platformer full of mystical creatures and boundless exploration. Defy gravity as you jump across floors, walls, and ceilings alike. Discover the mysteries and secrets hidden throughout the world of Salt and its diverse array of characters. Empower Dandara for combat and survival against enemies bent on oppression.
Awaken, Dandara, to bring freedom and balance to this directionless world.
INNOVATIVE CONTROLS - Built natively for both touchscreen and gamepad input, movement and combat interact smoothly and seamlessly.
BOUNDLESS EXPLORATION - Traverse across the esoteric world of Salt through fast and fluid jumps off any surface, unhindered by gravity, in lovingly crafted environments.
CHALLENGING PROGRESSION - Use a combination of speed & skill, wits & reflexes, to solve puzzles, earn powerups, and access areas previously unreachable.
BEAUTIFUL AND IMMERSIVE WORLD - A visual and auditory wonderland comes to life through gorgeous handcrafted pixel art and original soundtrack compositions.
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