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***NOTE: Compatible with iPhone 4S+, iPad 2+, iPad mini 1+, and iPod touch 5 - WILL NOT RUN ON EARLIER DEVICES***<br><br>The sequel to one of the most successful strategy games on mobile is here! Sid Meier's Civilization Revolution 2 challenges players to build a glorious empire that will stand the test of time. This is the first game in the Civilization catalog to be developed and available exclusively for mobile devices. Civilization Revolution 2 offers mobile strategy fans a brand new 3D presentation and more tactical depth than ever before! Find out if you have what it takes to rule the world!<br><br>Key Features:<br>- New Units – strengthen your military might with brand new combat units including Aircraft Carriers, Jet Fighters and Special Forces.<br><br>- New Technology – race to science supremacy with new technology such as: Lasers, Modern Medicine and Information Technology <br><br>- New Buildings & Wonders – grow and expand your civilization like never before with new buildings and wonders including Nuclear Power Plant, The Red Cross and Silicon Valley<br><br>- Enhanced 3D Graphics – updated 3D graphics taking full advantage of iOS devices graphical capability<br><br>- Scenario Challenges - reenact historic events and battles in the Scenario Mode<br><br><br>Follow us on Facebook: https://www.facebook.com/civ<br><br>Follow us on Twitter: @civgame
User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
I really enjoy Sid Meier's Civilization games, and I am a big fan. I did not find this game to be nearly as "buggy" or poorly made as I have read. However, it is also far from being perfect. The biggest issue I had was with the first game I started. I played it through almost to the end, but I learned the hard way the importance of saving the game. I left the game idle twice while preparing a meal and both times the iPad went blank and upon unlocking it again, the game had to reload completely but I was happy to see a "continue game" option. The first time I pushed "continue game" it worked fine. The second time failed 10 times before I gave up. I kept getting stuck forever on the loading screen. I was almost to the end of the game and it got me pretty discouraged. I miss options like "hold for one turn." I have to move the armies fully or push the "defend position" button. I constantly forget what I have on the board because I have to put so many armies in the defense mode. I also battle with lag and long loading times. It is still fun though. It does work, is playable, has most features of the other versions, and is fun. I am generous with my 4 star rating but if this gets updated again and fixed, it will be an easy 5 star.
I don't normally play mobile games, but recently my PS4 crapped out, so I've been playing games on my phone until I can buy a new console. I find that most mobile games are infested with microtransactions and paywalls, and just aren't very fun. This game is different. It's pretty much a port from the console version, so it plays just like it would on console. I have had very little issues; only a few instances of stutter or very light lag. I'm having a lot of fun playing the game, and I've already got a domination victory, playing as Elizabeth I. The game has very satisfying progression, and the research tree and unit/building selections are very robust for this being a simplified version of civilization. Btw, the only reason I play this instead of Civ 6, is because I currently have an iPhone 5s, and it won't update past iOS 10.5 or whatever, so I can't download the game. It would be really cool, if the devs are reading this, if they could somehow optimize Civ 6 for older versions of iOS. If so, I'd totally buy it, and I'm sure a lot of other people would, too.
This game is a spot on reference to the Xbox 360 version of CivRev including graphics, layout, and overall gameplay, yet with the 360 version you got to see just about every building in your cities including the wonders as well as watched your units change styles whenever they were upgraded to have a special ability. I think the makers could add to the graphics to let us see what buildings we have in the cities and also let us see the wonders that have been built. Also more scenarios would be greatly appreciated, and it Would be even better if the scenarios followed the outline for them that was written, like global warming, "water is rising and resources are becoming scarce" yet when I start the game it looks like any other randomly generated map on one huge continent with very little water separating the civs and plentiful resources. What's the point of a scenario if it doesn't follow the written scenario? And do barbs only attack the actual players civ? I have yet to see a barb attack a computer player and I have yet to see a computer player attack another computer player or even meet another comp player within the game, even in late eras, all of these are making me regret the $10 I spent on this game.
There are somethings that I liked having in CivRev 2. The new additions added onto game were worth adding into the sequel. I found it really cool to see new Great Leaders and the new Korean Civilization to play as or play against with the new units such like the Top-Tier Special Forces unit or the Drones unit. The Scenario Generator mode was a feature I wish was available on the Xbox but instead only had preset Scenarios that were interesting but not customizable so I am glad it was added onto here and was improved slightly compared to CivRev 1 on IOS. But I felt that deploying troops was clunky and it made it really punishing to have so many units in your arsenal, especially end game. Even worse added onto that was a lack of the “wait” feature on some units like the ICBM or Great People that keep asking over, over, over, over, over, over, over, over, over, over, over, over, over, over, over, over, and over again where to be placed even though I intend to keep them there for later use. There is no longer the feature that allows you to sell your units so now not only do I have a huge number of units that is annoying to use but I can’t get rid of it unless I go to war, forcing me to play a certain way.
I'm a huge fan of the civilization revolution games, but this version is pathetic. In a few days it is going to be an entire year since the last bug fix! Even longer since the last new content update, but the bugs are so bad no one cares about new content just fix the bugs!! For example no AI leaders will know anything about other leaders or interact with each other for the entire game!! Which throws out many strategies where you could put 2 civilizations against each other... And the special forces are completely useless, if you can research modern warfare you lose your ability to produce modern infantry (best defenders in the game (4 attack 8 defense)) inexchange for for special forces (which are complete assclowns costing 20 extra production and have 8 attack 4 defense). The tech modern warfare is a good way to lose a close game, but that's to say if you didn't get bored of all 4 AI's thinking your the only other leader in the game. There are many other bugs just read other people's reviews of this update since its been out for a year and only 1 out of many have given it 5 stars. I wouldn't recommend buying it until they put out a bug fix even then at 7$ it's still an abandoned game (was 15$ upon release which just goes to show its diminishing quality).
Developed by 2K.
Civilization Revolution 2 is ranking in Games & Education & Strategy & Simulation
Last update was at Nov 28, 2017and the current version is 1.5.5.
To see all other keys and revenue click here 864880531
Civilization Revolution 2 have a 6 752a user reviews.
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