Store Performance Index shows overall performance of your app on app stores. It is based on combined ASO & reviews metrics.
***Accolades and Honors***<br>***CEEGA 2019 Best Design***<br>***Digital Dragons 2018 Best Polish Game Art***<br>***Casual Connect Best Game Art 2016***<br>***Indie DB Indie of The Year 2017 Top 10*** <br><br>Tap & slash your way through the Archdemon's hordes in this atmospheric paper pop-up dungeon crawler recapturing the soul of the genre with loads of intelligent humor.<br><br>LASTING FUN: Procedurally Generated Dungeons, endless mode after completing the main, 8 hours long campaign! Three character classes with unique mechanics!<br><br>BUILT FOR TOUCH: iOS controls re-engineered for the best touch experience!<br><br>LOADS OF QUALITY CONTENT: 70+ different types of unique monsters, 80 base card types with Rare and Legendary variants; over *100 000* variants total!<br><br>ADAPTIVE DIFFICULTY: Aside from Normal, Roguelike Mode for an extreme challenge and Casual mode for relaxing hack&slash fun!<br><br>YOU CONTROL THE CLOCK: Pick how much time you have and the game will generate balanced smart dungeons for you to complete in that time with bosses, chests and intense fights. The game even learns your playstyle and adapts to build better levels!<br><br>BEAUTIFUL: Award-winning paper pop-up book art! <br><br>Ready to save the terror-stricken Paperverse from the clutches of the Archdemon himself? <br><br>Hack and Slash your way into his lair! <br><br>LANGUAGES:<br>- Voice over: English<br>- Text and subtitles: English, Polish
User reviews affect conversion to installs and app rating. Featured and helpful reviews are the first to be noticed by users and in case of no response can affect download rate. This is why it is highly recommended to reply to them.
I enjoyed this hack and slash game. The tutorials were helpful, game play was easy to master, and there is a lot of flexibility in developing your cards, which gives your character the powers. I played the warrior and just kept adding to my mana as my character increased levels; there are enough heart bonuses throughout the game, and you really need the blue energy for equipping your cards. Once I beat the Arch-Demon, the free play was fun as well. Nice to have varying levels of difficulty. The higher difficulty levels randomly gave you cards from your deck at each dungeon entrance...you can’t change these until you finish that particular dungeon. Finally, bosses can disable cards...but there are ability cards which prevent the boss from disabling a card (sometimes to the right, left, or both sides).
Awesome game. I love the way you have seamlessly integrated old style hack’n’slash with the modern card craze. Can’t wait to see what else you have coming in this series. What I would love to see is something like this, but with more freedom to explore the dungeon rather than linear path based and a little bit of the old “craft ability” which could be interpreted as being able to combine artifact, item and magic cards to create unique player combinations. I’d also like a little more story. U seem to have great writers(love the humor). Let them loose!
One part Diablo, one part idle clicker... Book of Demons mashes those two worlds and does it exceptionally well! One of the only problems that affected my play through, ironically enough, was the touch attack controls. It’s sometimes difficult to see where you’re tapping because your hand naturally obstructs the view. Tapping on shields or other special abilities becomes a battle unto itself. Perhaps making those icons larger for mobile versions would be a benefit. Otherwise, 5/5. Definitely worth your hard earned cash.
Ive only spent about an hour playing this game but so far its great. The best part is you only have to pay for it once. My favorite feature of the game is that there is that you can adjust the size of the dungeon to fit how much time you have which is perfect for between class or if you want something you can just pick up whenever. Great job!
So I've played it for a while now, and I honestly don't understand where the fun is supposed to be. You bounce around, tap monsters and kill them, and, that's it? It's very repetitive. You pick up a bunch of cards, which I thought would be interesting, but then you can't actually use the cards because you can only hold a few cards at a time. This is the part I don't understand. You can pay coins to open up more slots, but it's so grindy. Not my type of game, I guess.
Developed by Thing Trunk.
Book of Demons: Tablet Edition is ranking in Games & Role Playing & Adventure
Last update was at Mar 05, 2020and the current version is 1.9.1.
To see all other keys and revenue click here 1491139385
Book of Demons: Tablet Edition have a 180a user reviews.
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