Kung Fu
source

Kung Fu

Price
Free
Category
Game Action
Last update
Nov 22, 2021
Publisher
Hutonsoft Corp. Contact publisher
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Description

3851 chars

You are a "kung fu" master and girlfriend is kidnapped by a rival gang. They're holding her captive on the fifth floor of the clan's dojo. You must fist, jump kick, fight your way to the top floor, and defeat the clan leader in order to rescue your girlfriend. It's not going to be any easy battle. You're going up against fighting masters themselves, especially some who are equipped with dangerous weapons/sidekicks. Fend off each of the minions so that you may rescue your girlfriend, and defeat the people who have angered you so greatly. [Controls] A - punch B - kick UP - jumps DOWN - crouches LEFT - moves Thomas to the left RIGHT - moves Thomas to the right SELECT - select game START - pauses game UP + A - flying punch UP + B - flying front kick DOWN + A - crouched punch DOWN + B - crouched kick By combining jumps and crouches with punches and kicks, you may extend Thomas's range on attacks. Certain enemies can only be hit with certain attacks. The height of each attack varies. The crouched kick gives you the lowest possible attack, with the jump kick being the highest available one. Punches reward you with more points per kill, because of their shorter range, and tougher resistance to toss during a battle. Kicks have more range, and give half as many points. [Characters] Thomas A steely Kung Fu expert, he has mastered the art of powerful punches, sharp kicks, and well timed jump kicks. The player must decide which techniques to use and when. Sylvia Captured by the mysterious gang "X", she is being held captive at the top of their castle. She feverishly awaits her rescue by Thomas. Stick Fighter This is the first boss you will encounter during the game. Fairly dangerous to approach as he rapidly rotates a powerful stick around his body. VALUE: 2,000 points Boomerang Fighter This is the second boss you will encounter during the game. Tosses a boomerang at you with two ranging patterns. VALUE: 3,000 points Giant This is the third boss you will encounter during the game. Gigantic fighter who uses brute strength to overcome your martial art skills. VALUE: 3,000 points Black Magician This is the fourth boss you will encounter during the game. This fellow can perform death-defying tricks, and a variety of illusions. VALUE: 5,000 points Mr. X, the Gang Leader This is the last boss you will encounter during the game. The master of all martial arts and strongest opponent in the castle. Your true nemesis and rival to overcome. VALUE: 10,000 points Gripper One of the most common enemies encountered throughout the game. They will run up to you and attempt to grab on you, which gradually lowers your life. VALUE: Kick => 100 points Punch => 200 points Jump Kick => 300 points Knife Thrower A fairly uncommon enemy that tosses knives at you. Usually dressed in blue clads VALUE: Kick => 500 points Punch => 800 points Jump Kick => 1,000 points Tom Toms Martial artist midgets that can attack by running up to you, or performing aerial assaults. VALUE: Kick => 200 points Punch => 300 points Dragon These creatures drop from the ceiling above. They send out a flame of fire directly overhead. It's best to duck when this occurs. VALUE: Kick => 2,000 points Punch => 2,000 points Jump Kick => 2,000 points Confetti Ball These devices will drop from the ceiling above and hover at a certain distance. After so long, they will explode releasing particles in specified directions. VALUE: Jump Kick => 1,000 points Snake These are poisonous snakes which are released from shattered jars, that fall from above. You may either avoid them, or destroy them with a low kick before they burst from the jar. VALUE: Kick => 100 points Poisonous Moth Dangerous creatures that fly in set patterns. Can be destroyed with flying attacks, or simple punches/kicks. VALUE: Punch => 600 points Kick => 500 points

Screenshots

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